Major Sculpture + Expanded Media
I’m obsessed with the connected relationship between concept and hands-on work.
Interdisciplinary is in
Also called SEM, sculpture is a hybrid practice that links materials with interactive and time-based technologies. With guidance and experimentation, you’ll find your place and point-of-view. You’ll learn how to integrate ideas and forms from the field of sculpture, past and present. You’ll find your own path through specializing or combining a variety of processes.
Why SEM at CIA?
You’ll have your very own studio space starting your sophomore year. Decorate and fill your space with what inspires you the most —posters, tools, pictures of friends and pets. The options are endless.
Another huge benefit is that you won’t have to carry your materials back and forth between home and school. You can store all of your supplies right in your home away from home.
In this interdisciplinary major, you’ll hone a set of construction skills. You’ll be working with wood, fabricating with textiles and metals, 3D modeling, casting, sewing, making molds, assembling and building, sound manipulation, video projections and physical computing. You’ll find your own path, specializing or combining these processes.
FOREST OF MEMORIES
This exhibition was an ambitious, immersive multimedia installation of curated experiences inspired by the wonders of the natural world. Using handmade sculptural elements, more than 40,000 LED lights, projection mapping and interactive sound, the exhibition imagines a world being reclaimed by nature and transformed into an extraordinary liminal space of maximalist possibility. It was a collaboration between Reinberger Gallery and the SEM department’s Light, Sound + Installation course led by faculty member Jimmy Kuehnle.
Megan Young ’20 is a practicing artist and Art Teacher at Near West Intergenerational School.
Rachel Yurkovich ’14 recently joined CIA as our Associate Director of Technology, Interactive Media Lab. She will manage all aspects of the IML, opening in Spring 2025.
Mark Reigelmann II ’06 is an award-winning site specific public artist. His work has been featured in publications like The Washington Post, Boston Sunday Globe and more. Learn more.
Selection of Learning Outcomes
- Apply basic design principles to a implement solutions to design and fabrication problems with a specific aesthetic intent in one or more sculptural media.
- Make sculpture using the broadest possible range of processes, techniques, concepts, and technologies, from traditional sculpture practices and an expanded range of processes appropriated from other practices.
- Use 3D modeling software to create prototypes, concept visualizations, project proposals, and output via digital fabricating including 3D printing, laser cutting, and CNC machining.
Meet Faculty
Jimmy Kuehnle
ProfessorJimmy Kuehnle, has exhibited in the United States and internationally. In 2014, he was selected for the national survey exhibition State of the Art: Discovering American Art Now at the…
View profileSarah Paul
ProfessorBorn on the edge of the Berkshire Mountains in Pittsfield, Massachusetts, Sarah Paul is now a transdisciplinary artist based in Cleveland, Ohio. Throughout her youth, Paul studied classical voice, but…
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