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Animation

Academics . Animation . Courses

Animation Courses

Concept Development I

Course No. ANIM 201  Credits: 3.0
Faculty Anthony Scalmato | Bill Appledorn | Lincoln Adams | Timothy Switalski

A core requirement to learn digital painting in motion, scene design, character development, technical direction, and related animation production pipeline standards for developing animated stories, shorts, films, and animated cinematography. This course examines the media production requirements for animation students in applied professional studios. This course serves to develop the animator's core mechanics and vocabulary in the broad areas of animation integrated workflow (story conception, storyboarding, animatics, motion studies, character flow and design, scene, set, and props (look artists), technical direction, and summary of post-production flow) to meet industry expectations and professional output. Offered spring.



Intro to Animation

Course No. ANIM 209  Credits: 3.0
Faculty Steven Gutierrez

The goal of this class is to gain a basic understanding of the fundamentals of movement, timing and rhythm and how they convey mood and character, even in the most abstract sense. Animation is the artificial movement of an otherwise static object. By moving that object incrementally—whether by position, color, shape, size, etc., we can create movement. By synching that movement to sound, we emphasize the movement and create further depth and meaning. Required materials: a 7200 rpm hard drive. Offered fall.

Drawing for Animation

Course No. ANIM 220  Credits: 3.0

Drawing for Animation is an essential course for anyone who is interested in visual storytelling. This course will teach students how to draw ideas, actions, and gestures that effectively communicate a story. Students will draw from live models in costumes, animals in motion, and create characters that capture storytelling poses. An emphasis will be placed on exaggeration, silhouetting, line of action, balance, and gesture: all of which are needed to communicate a character’s attitude and story. This course is highly recommended for animators and illustrators. Offered fall.

Acting + Directing

Course No. ANIM 231  Credits: 3.0
Faculty Jeff Simonetta | Lincoln Adams

Acting & Directing is an intense production course designed for aspiring art directors, screenwriters, and actors who wish to purse a career in film and/or animation. The course requires both performance and cinematic practice. Directors will create and produce short scenes taking on the full responsibility of creating clear communication using the audio/visual language of cinema and focusing on the developing and execution of performance on screen. Beyond just holding the responsibility of successful execution of a project, directors will also switch roles with the actor, working from the other side of the lens to better understand the acting process and what kind of specific direction an actor needs to perform according to another director’s vision. Open elective.

Experimental Animation

Course No. ANIM 240  Credits: 3.0
Faculty Adri Nerone

This course will introduce students to the history and experimental techniques used in the animation industry. Students will learn how to bring stories to life through stop-motion, charcoal drawings and mixed-media animation. Students will learn how to build sets, rig puppets, and use technology such as the green screen/lighting studio and cameras. This course serves as a great introduction to non-traditional animation for students who are interested in bringing physical materials to life. Offered spring.

Intro to 3D Animation: Character

Course No. ANIM 307A  Credits: 3.0

This is an introductory course in 3D animation as an art form, with an intensive focus on of the use and development of characters in animation. Successful animation breathes life into motion with clear communication of thought, emotion, narrative or experience. Any moving object is a "character" in film or animation. We will hold regular discussions and workshops on how the dialogue of an otherwise stagnant object changes and evolves when put to motion. Methods of instruction will consist of lectures, demonstrations, artist research, studio assignments, in-class lab time, and group critiques.

Advanced 3D Animation

Course No. ANIM 308-408  Credits: 3.0
Prerequisite(s) Intro to 3D Animation: Character | Intro to 3D Modeling

Prerequisites: Intro to 3D Modeling and Intro 3D Animation.

Motion Graphics

Course No. ANIM 310  Credits: 3.0

An advanced project-based course whose goal is to create finished broadcast- or web-ready animation or motion graphics pieces. Emphasis will be on learning After Effects. This course covers contemporary issues in motion graphics and broadcast design. In this class, students will visualize, develop, and realize various creative solutions for tasks in 2D and 2.5D animation projects. Concept development, visual storytelling, montage theory, typography, sound design, and principles and meanings of movement will be explored. Ultimately, the student will be expected to produce two complete pieces.

Student Growth: Daniel Johnson

Meet Your Faculty view all

Lisa Tan

Adjunct Faculty

Lisa Tan developed a love for the 3D animation pipeline and has applied modeling, texture mappin...more

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