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Continuing Education

Continuing Education . Pre-College . Classes . Game Design 

Game Design

Get on board and learn the fundamentals of designing and building games.

We will uncover several approaches to creating games so that you’ll be capable of building a foundation for your own unique ideas and projects.

During the first week, we’ll discuss what “play” is and take a brief look at the history of ancient gaming and the mechanics of tactile and digital gaming. We will start by examining construction approaches through the creation of board games. You will then explore the Unreal Development Kit (UDK), a professional AAA gaming engine with which popular games like Gears of War, Arkham Asylum, and Borderlands were created.

Throughout the second week, we will develop a 3D platform using the built-in assets provided in UDK. You will learn about “modding” existing code and how to create custom animations which you will use to develop platform traps and other gameplay elements. By the end of the second week, you will have created a fully playable basic game level that you can take home and share with friends.

Application

We are accepting online applications through May 1. View the checklist to make sure you have everything you need for your application. Questions? Email us at precollege@cia.edu or call 216.421.7460.

Scholarships

A limited number of partial ($250-$1,000) scholarships are offered through the Continuing Education department. CIA partners with Graffiti HeART to also provide scholarships. Students applying for scholarships should submit their family’s 2017 tax return and a personal statement with their application. Award decisions are based on financial need and portfolio strength.

Instructor

Harrison Walsh received his BFA in T.I.M.E- Digital Arts from the Cleveland Institute of Art in 2009. After graduating from CIA, Harrison began sharing his skill, knowledge, and passion for game design by instructing students at Hocking College in Southeast Ohio. In 2014 he moved back to Cleveland and is now an adjunct faculty member in CIA’s Game Design Department. Harrison also works as a freelance 3D graphic artist and in film production. Most recently he worked on the motion picture Draft Day

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