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Yale Summer School here I come

06/08/15  |  Posted by Samantha Konet  |  Posted in Student Blogger

2 AM, May 24th, I left my humble suburban home to travel to Norfolk, Connecticut, where Yale University hosts their annual six-week studio intensive program. I drove nine long hours through neighboring states, experiencing the...

Justin Kohn, Stop-Motion Animator: Nightmare Before Christmas, conducts a workshop at CIA.

05/30/15  |  Posted by Mario Serrano  |  Posted in Animation

Justin Kohn is a veteran stop motion animator with over two decades of experience animating and making armatures for animation. Justin has worked on several iconic stop motion projects including Tim Burton's The Nightmare before...

Mudbox Vs. Zbrush

04/24/15  |  Posted by Jordan Charlton  |  Posted in Digital Creativity

Continuing with the theme of sculpting applications that I’ve been doing lately, I would like to talk with you guys about the two big names in 3D sculpting right now: Pixelogic’s Zbrush and Autodek’s Mudbox....

Blizzard Animator, Hunter Grant and Riot Animator, Tomas Jech visits CIA

04/22/15  |  Posted by Mario Serrano  |  Posted in Animation

Hunter Grant is the Lead Animator for In-Game Cinematics at Blizzard Entertainment. He has also worked for game studios 3DO, EA, Interplay, and Point of View. At Omation Animation Studio, he worked on the Barnyard...

The Elemental Tetrad of Games

04/13/15  |  Posted by  |  Posted in Digital Creativity

Games are complex systems comprising of many different pieces and parts. There’s background design, character design, animation, music, programing, level design and the list goes on. Wouldn’t it be great if there were a way...

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A look back at the opening reception for SIE 73. The exhibition is on view in Reniberger Gallery through March 17! https://t.co/i59RcoYWIj

4 days ago via Twitter