Discovering new sensibilities at Yale Norfolk
06/10/15 |
Posted by |
Posted in Student Blogger
I have never felt so enlightened to the purpose of my studio practice until experiencing this past week at Yale Norfolk. This week concluded the last week of instructed classes and the first week of...
Yale Summer School here I come
06/08/15 |
Posted by |
Posted in Student Blogger
2 AM, May 24th, I left my humble suburban home to travel to Norfolk, Connecticut, where Yale University hosts their annual six-week studio intensive program. I drove nine long hours through neighboring states, experiencing the...
Justin Kohn, Stop-Motion Animator: Nightmare Before Christmas, conducts a workshop at CIA.
05/30/15 |
Posted by Mario Serrano |
Posted in Animation
Justin Kohn is a veteran stop motion animator with over two decades of experience animating and making armatures for animation. Justin has worked on several iconic stop motion projects including Tim Burton's The Nightmare before...
Mudbox Vs. Zbrush
04/24/15 |
Posted by |
Posted in Digital Creativity
Continuing with the theme of sculpting applications that I’ve been doing lately, I would like to talk with you guys about the two big names in 3D sculpting right now: Pixelogic’s Zbrush and Autodek’s Mudbox....
Blizzard Animator, Hunter Grant and Riot Animator, Tomas Jech visits CIA
04/22/15 |
Posted by Mario Serrano |
Posted in Animation
Hunter Grant is the Lead Animator for In-Game Cinematics at Blizzard Entertainment. He has also worked for game studios 3DO, EA, Interplay, and Point of View. At Omation Animation Studio, he worked on the Barnyard...
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