Surgical Illustration & Media (EP)
Course No. LSI 352 Credits: 3.0
Faculty Joseph Pangrace
This studio course is an introduction to the illustration of surgical procedures and its fundamental application within the discipline of biomedical art. It is based on the belief that understanding the concepts of medical and/or veterinary surgery is essential to creating effective illustrations and other media that visually communicates the information. Students will research surgical procedures and techniques, sketch procedures in the operating room, prepare comprehensive sketches outlining visual narrative of surgical procedures, and render final illustrations/media presentations using a variety of digital media. Special access to University Hospitals of Cleveland will be granted and all students must follow ALL rules during medical observation; and be conscious of patient-related regulations and privacy standards. Required of junior Life Sciences Illustration majors. No electives. Offered spring. Fulfills Engaged Practice requirement.
Life Sciences Illustration: Advanced Media Concepts
Course No. LSI 353 Credits: 3.0
Faculty Joseph Pangrace
This course serves as the first iteration of media concepts and problems in Life Sciences Illustration, and builds on observational and other skills acquired from preceding LSI courses. The course focuses on digital illustration and drawing techniques which help to explore editorial, narrative and educational communication problems. The course is also available for non-majors to develop strong skills in digital illustration/drawing techniques(Adobe Photoshop, Illustrator and InDesign) The course entails developing skills and knowledge necessary for effective visual communication of concepts and subject matter such as human anatomy, veterinary/zoology subjects, body systems and natural science subject matter. The focus will be on developing advanced visual storytelling skills. Students will learn to take complex information presented by specific life sciences subject matter and selectively simplify it to effectively solve visual communication problems. Students will work exclusively in digital media will to develop practical competence in the rendering methodologies and learn the conventions of modern production. When appropriate, project-based learning and client relationships will be incorporated into the course for specific assignments and exercises. Students outside Life Sciences Illustration will not be required to produce illustrations based on biomedical content, but instead will focus on developing visually illustrated narrative projects, of equal complexity, pertinent to their own areas of interest. Offered fall.
Life Sciences Illustration: Advanced Problems, Concepts, + Media
Course No. LSI 354 Credits: 3.0
Faculty Thomas Nowacki
In this course the student will continue investigating complex concepts and techniques in life sciences media and apply them to advanced visual communication problems. The focus will be on developing conceptual visual storytelling skills (first in sketch form/storyboarding for client proofing, then rendered digitally for final art). Students will learn to take complex information presented by biomedical subject matter and simplify it to solve visual communication problems effectively for the target audience. Advanced digital illustration techniques in Adobe Photoshop, Illustrator, and the integration of time-based software will be used as the basis to solve illustration problems. Students outside the major will learn techniques and concepts in visual communication for editorial and narrative based projects. Offered spring.
Life Sciences Illustration: Forensic Imaging/Modeling
Course No. LSI 356-456 Credits: 3.0
This course is an introduction to Forensic Modeling and Reconstruction methods and concepts; which brings materials developed in the medical and forensic industry to the sculpture lab. Materials such as clay, plaster, and alginate used in body casting, silicone molding materials, polyurethanes, and clear casting materials will be used in projects that reconstruct facial and human body elements from skull and environmental clues. The course will utilize the Cleveland Museum of Natural History specimens, and possible visits to local forensic agencies for additional hands-on applications. Experimentation and integration of sculpture methods to produce body and facial reconstructions will be explored. The course is open to all majors and non-majors as an elective. No previous experience necessary.
Life Sciences Illustration: Interactive Narratives
Course No. LSI 359 Credits: 3.0
This course serves as an introductory platform to investigate and discover object, environment, human, and natural science 2D/web-based animation, in addition to basic interface design, to create a narrative with goals to communicate a message and/or educate and instruct the viewer. The student will use the concept of narrative to tell animated short stories of the body, environment and/or natural science through use of time-based software and scripting in conjunction with Adobe Illustrator, Photoshop, and Dreamweaver. Within the course, strong conceptual skills are emphasized and developed through professional production techniques, workflow and time-based linear media. The principles of 2D animation and web-based interface design will be used as the foundation for understanding how to communicate a message. Learning the ideas of simplistic object, environment and body motion accuracy/timing will be taught in 2D, and students will be expected to create simple to complex animations (based on level and individual progress.) This course is designed to benefit all majors and non-majors with required prerequisites. Offered fall.
Life Sciences Illustration: Internship (EP)
Course No. LSI 399-499 Credits: 3.0
This course is designed as a 3-credit professional internship in the area of Life Sciences Illustration; and in association with an industry-specific job (client, company or institution). Any major seeking to register for the Life Sciences Illustration Internship must seek prior approval by the chair of the Life Sciences Illustration department. The internship will be graded in accordance with CIA grading standards, and professional review with the company and/or client providing the opportunity. Fulfills Engaged Practice requirement.
Applied Portfolio and Professional Strategies
Course No. LSI 404 Credits: 3.0
The Applied Portfolio and Professional Strategies course will help the student develop applied portfolios in offline and online media, demo reels, and print-related materials relating to professional packages (resumes, cover letters, business cards, etc.) Students will learn real-world business approaches for art and culturally-based professionals within community networks. The understanding of contracts, copyright, budgeting and marketing and presentation concepts as applied to commercial-based work and freelance opportunities will be explored. The course is designed to help the student navigate the professional areas of art and integrated media, while gaining critical insight into art practice and leadership in the business environment.
BFA Thesis Research
Course No. LSI 405 Credits: 3.0
This course is designed to act as a summative experience for the student. This final BFA thesis project will be defined by the student and executed with a level of professional collaboration. Requirements for the BFA thesis will be to solve and effectively visually communicate a medical or scientific problem. Integration of outside resources, research effective collaborator/expert communication, professional practices, presentation (oral and written) and documentation of the process of the specific yearlong project will be expected to determine successful BFA candidacy. The choice of media and concept will be evaluated on its appropriateness for communicating the message and solving the thesis problem. The project visualization will be student driven; content needs will be determined by the student and the research/collaboration. Emphasis in this course will be on the conceptual development of the content’s accuracy/relevance and its realization through the design process. The process will fully address research, expert collaboration, target audience, time spent, visual communication problem solving, and successful execution of completed production. The goal will be effective visual communication with a strong aesthetic, fully considered project, which integrates several layers of media.
The final work will have the following: