Sound Design Fundamentals
Course No. IME 211 Credits: 3.0
This course will focus on the fundamentals of sound design and foley which relate to the film, television, animation, video games and the entertainment industry. Students will learn how to record, edit, and mix sounds while learning how to use microphones, software, and the recording studio. In this course, we will record and edit sound effects, voiceover work and music to be used in projects that support or enhance moving images. Required of Game Design majors and Photography majors in the Video + Digital Cinema track.
BFA Thesis + Exhibition
These courses provide a platform for senior Animation, Life Sciences Illustration, Game Design, Illustration, and Photography majors who are BFA candidates. The course is structured to support the individual in shaping her/his own project and the production of all elements of the BFA thesis. Strong conceptual skills developed through professional planning and research are core to this process. Offered spring
Principles of Biology I
Course No. LSI 114 Credits: 3.0
A basic biology course designed for Life Sciences Illustration majors. Topics include: molecules of life, cell structure, respiration and photosynthesis, molecular genetics and gene technology, heredity and human genetics, population genetics and evolution, diversity of life, and function of ecosystems. Course includes some applications of biological principles to agricultural, medical, and environmental concerns. Offered fall on the CIA campus.
Principles of Biology II
Course No. LSI 115 Credits: 3.0
Faculty Deborah Harris
A continuation of the concepts and principles learned in Principles of Biology I, LSI 114. Offered spring on CIA’s campus.
Human Anatomy + Physiology I
Course No. LSI 116 Credits: 3.0
Prerequisite(s) Principles of Biology I
This course is the first course in a two-semester sequence that covers most systems of the human body and covers homeostasis, membrane structure and function, membrane transport, tissue types, the integumentary system, neurons and nerves, the central nervous system, the peripheral nervous system, special senses (vision, hearing and equilibrium, taste, smell), and the cardiovascular system. Prerequisite: LSI 114. Cross-registration at CWRU required. Offered fall.
Human Anatomy + Physiology II
Course No. LSI 117 Credits: 3.0
Prerequisite(s) Human Anatomy + Physiology I
This course is the second course in a two-semester sequence that covers most systems of the human body and covers respiratory system, endocrine system, digestive system, lymphatic system, immune system, urinary system, acid-base regulation, and reproductive systems. Prerequisite: LSI 116. Cross-registration at CWRU required. Offered spring.
Anatomy for the Artist
Course No. LSI 250 Credits: 3.0
This course is required for sophomore Life Sciences Illustration majors and is also open to elective students on a space-available basis for studio or liberal arts Social + Natural Science (SNS) credit. The course is designed to strengthen the student’s understanding and use of figure anatomy within their work, reflecting the interdisciplinary nature of biomedical art. These components reflect a multidisciplinary approach to muscular anatomy and figure drawing. Study in this area is designed to provide the student with a solid grasp of muscular anatomy as it strongly relates to drawing the figure and its proportions. This course will provide the student the opportunity to interpret anatomy knowledge by working directly from the human model. This course is designed to provide the student with a solid basic understanding of muscular anatomy as it relates to surface anatomy, proportion and movement of the human figure. The course incorporates lectures on anatomy, figure proportion and drawing techniques linked to direct and accurate observation of the figure model. Offered spring
Natural Science + Zoological Illustration (EP)
Course No. LSI 253 Credits: 3.0
This course is designed to develop strong observational skills, and integrate traditional and digital media within the scope of monochromatic production. The goal will be to convey an aesthetically powerful illustration, which effectively provides a solution for a specific visual communication problem. The student will learn a vocabulary for expressing pertinent natural science and medical art concepts in relation to technique, design, composition, object accuracy/integrity and context. Students outside the major of Life Sciences Illustration will be required to apply the concepts and techniques taught in class to observational subjects pertinent to their major of study. The emphasis will be tonal and line-based methods in various media, including graphite, ink, black/white color pencil, carbon dust, and introductory digital illustration techniques in Adobe Photoshop. The rendering concepts learned will provide a solid foundation for subsequent semesters and be integrated further into the broader scope and applications in Life Sciences Illustration. Offered fall. Fulfills Engaged Practice requirement.