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Interior Design

Academics . Interior Architecture . Courses

Interior Architecture Courses

Game Testing + Level Design

Course No. GAME 318  Credits: 3.0
Faculty Harrison Walsh

Game Testing and Level Design will be covered as player elements, the game play experience, creating world levels, creating the game interface and creating the atmosphere. In addition, students will learn how to create Game Content for commercial game engines and learn how to set up origination skills for commercial game engines. Students will learn how to create texturing mapping, brushes, light maps etc. Offered fall.

Meet Your Faculty view all

Michael Gollini mikegolliniart01.jpgmikegolliniart02.jpg

Michael Gollini

Associate Professor | Chair of Interior Architecture

Associate Professor Michael Gollini is the chair of the Interior Architecture Department and an independent de...more

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