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Game Design

Academics . Game Design . Faculty

Game Design Faculty

Anthony Calabro

Title Adjunct Faculty
Department Game Design
Phone 216.421.7000

Anthony (Tony), with fellow CIA alumni, started Photonic Studio in 2012. Tony is a multi-faceted artist with a background in illustration, design, and interactive development.

Always exploring, he keeps students up to date on new software, apps and interactive solutions. His years of experience running a business lends industry insight to students as they enter the work world.

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Robert Lauer

Title Adjunct Faculty
Department Game Design
Phone 216.421.7000

Degree BFA, Cleveland Institute of Art

Robert Lauer completed his BFA in game design at the Cleveland Institute of Art. He has freelanced for companies like Bio Enterprise and Halo Media Works and taught animation courses to high school students through the Center for Arts Inspired Learning. Robert has a passion for teaching, and frequently conducts game design workshops and lectures on the history of game design.

Lauer continues to teach through CAL and currently works as the Creative Director for 360 Alley; an Augmented Reality design company.

Outside of his work as a director, Robert works diligently to grow the game development community, serving as an organizer with the Cleveland Game Developers. He has had his independent work exhibited at various venues including the Akron Art Museum, GDEX, and the Cleveland Maker Faire.

Zachary Owens

Title Adjunct Faculty
Department Game Design
Phone 216.421.7000

Degree BFA, Cleveland Institute of Art

Zachary Owens is a CIA alum and received his Animation BFA in 2018. Zach is versatile with a background in Illustration, Animation, and 3D modeling. Just as new applications, software, and workflows are being introduced he makes sure to stay up to date, exploring the latest and the unknown.

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Harrison Walsh

Title Professor of Practice
Department Game Design
Phone 216.421.7000

Degree BFA, Cleveland Institute of Art

Harrison has been teaching game design for 13 years at three colleges. During this time, he has also worked on several movies, commercials, and documentaries. Additionally, he has pursued freelance work as a 3D artist and manager.

Currently, Harrison serves as the Lead Level Designer/Environment Artist on an indie Massively Multiplayer Online Roleplaying Game titled 'Monsters and Memories.' He also streams the game's development multiple times each week on Twitch.

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