Special VFX/Simulation + Virtual Reality
Course No. GAME 430 Credits: 3.0
Faculty Jared Bendis
This course explores various aspects of special effects/simulation and virtual reality in game design and multimedia. The course aims to provide a critical vocabulary and historical context of the cutting edge of input and output technologies and their application as well as the underlying biology and psychology. Students will learn how to create robust and immersive experiences by combining the elements of graphics, animation, video, and audio using leading industry software. Students will complete various assignments and create projects that demonstrate their understanding of Special VFX, Simulation + Virtual Reality. Offered fall.
Mario graduated from The Ohio State University's Art and Technology Program where he earned his BFA. He curren...more
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