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Game Design

Academics . Game Design . Courses

Game Design Courses

Serious Game Design: Theory + Applications

Course No. GAME 408  Credits: 3.0
Faculty Jared Bendis

This course introduces the fundamentals of serious or educational game development. The course materials and projects will help students understand how and why games can be used for learning in the fields of health, medicine, science and games for social change. The course exposes students to examples of the current work and research in game design mechanics, game learning mechanics and assessment mechanics; which are integral to development of successful educational games. Students will be exposed to industry-specific serious games (games for learning, corporate training, news games, games for health, science, exer-games, military games, and games for social change.) These examples along with specific lecture topics and materials, will allow the student to understand how to develop their own serious game projects by learning specific research methods for understanding content, players and engagement strategies.

Serious Game Design: Theory + Applications

Course No. LSI 308-408  Credits: 3.0

This course introduces the fundamentals of serious or educational game development. The course materials and projects will help students understand how and why games can be used for learning in the fields of health, medicine, science and games for social change. The course exposes students to examples of the current work and research in game design mechanics, game learning mechanics, and assessment mechanics, which are integral to development of successful educational games. Students will be exposed to industry-specific serious games (games for learning, corporate training, news games, games for health, science, exer-games, military games, and games for social change). These examples along with specific lecture topics and materials will allow the student to understand how to develop their own serious game projects by learning specific research methods for understanding content, players and engagement strategies.

Meet Your Faculty view all

Anthony Calabro

Adjunct Faculty

Anthony (Tony), with fellow CIA alumni, started Photonic Studio in 2012. Tony is a multi-faceted artist with a...more

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