Academics . Game Design . Courses
Introduction to Game Development
Course No. GAME 322 Credits: 3.0
Faculty Anthony Calabro
The course is designed to teach students about the various elements of game development. Students will work to utilize modern tools to develop 2D/3D graphical assets into an interactive game engine through the use of programming. A focus will be applied to skill learning while additional topics and theory will be covered to provide a well-rounded experience.
Anthony Calabro
Adjunct Faculty
Anthony (Tony), with fellow CIA alumni, started Photonic Studio in 2012. Tony is a multi-faceted artist with a...more
While at CIA, you'll learn from the masters through our rigorous, world-class curriculum and connect with working professionals to begin your career.