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Game Design

Academics . Game Design . Courses

Game Design Courses

Intro to Animation

Course No. ANIM 209  Credits: 3.0
Faculty Steven Gutierrez

The goal of this class is to gain a basic understanding of the fundamentals of movement, timing and rhythm and how they convey mood and character, even in the most abstract sense. Animation is the artificial movement of an otherwise static object. By moving that object incrementally—whether by position, color, shape, size, etc., we can create movement. By synching that movement to sound, we emphasize the movement and create further depth and meaning. Required materials: a 7200 rpm hard drive. Offered fall.

Meet Your Faculty view all

Jared Bendis sample1.jpgsample2.jpg

Jared Bendis

Adjunct Faculty

Jared received his BA from Case Western Reserve University in Psychology with minors in Music and Art Studio a...more

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