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Academics . Foundation . Courses

Foundation Courses

Introduction to Game Development

Course No. GAME 322  Credits: 3.0
Faculty Anthony Calabro | Steven Gutierrez

The course is designed to teach students about the various elements of game development. Students will work to utilize modern tools to develop 2D/3D graphical assets into an interactive game engine through the use of programming. A focus will be applied to skill learning while additional topics and theory will be covered to provide a well-rounded experience.

Meet Your Faculty view all

Scott Goss 01sgossstrengthinunity.jpg06sgossintoanother.jpg

Scott Goss

Lecturer | Assistant Chair of Foundation

Scott Goss is a multi-media artist whose work explores his relationship to time, memory, and place. Scott&rsqu...more

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While at CIA, you'll learn from the masters through our rigorous, world-class curriculum and connect with working professionals to begin your career.