News . Feature Stories
October 12, 2017
As part of his internship as a 3D modeler and animator at the NASA Glenn Research Center, Stuart Collins was called on to animate the Atlas V rocket.
The project required a team effort, but Collins's contributions were different skills from those of his NASA colleagues, most of whom are engineers and scientist.
“They trusted my judgment and gave me free rein to proceed as I thought best,” he said.
It was a new professional frontier for the senior Game Design major.
Collins’ summer job provided a chance to develop software chops he learned in Game Design at CIA. “Professor Robert Brown’s courses on modeling really helped me understand the fundamentals of character and environment modeling,” Collins said. “Then I was able to build on this knowledge and...continue reading
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