story
May 16, 2013
Plain Dealer Reports on the Groundbreaking of the New Gund Building
social
about 4 hours ago via Facebook
High School students: Sharpen your artistic skills at CIA’s Pre-College Program this summer from July 7-20. Application deadline is Friday, May 31. For more information, click here: http://ow.ly/l1rHY.Pre-College @ Cleveland Institute of Artwww.youtube.comStudents give insight on the Cleveland institute of Art's Pre-College Program
story
May 09, 2013
Four High School Students Awarded in CIA's National 2D3D Art + Design Contest
events
May 31, 2013
Cinematheque to Present Two Parallel Comedy Film Series
News . Feature Stories . The Plain Dealer: 2004 Institute Alumni Featured for Game Design
June 25, 2007
Matt Neff and Tony Solary were game for work when they were digital-arts students at the Cleveland Institute of Art. They teamed up on a variety of Web design and digital-animation projects for paying clients and formed Flipline Studios.
Hobby is paying off for makers of games
Tuesday, June 19, 2007
Tom Feran
Plain Dealer Reporter
Matt Neff and Tony Solary were game for work when they were digital-arts students at the Cleveland Institute of Art.
They teamed up on a variety of Web design and digital-animation projects for paying clients and formed Flipline Studios to continue the work after graduating in 2004.
They were game for games, too, and it turned out they weren't just playing around. Their interest is making them stars in a field that didn't exist five years ago and turning their pastime into a profession.
"All throughout our time in college," Solary said, "we were working together on games on our own, not knowing we could make money off of them. Once we did start the company, we continued to work on games in our free time and found out we could actually make money. It wasn't just time wasted for our own enjoyment."
They found they could make money by building educational games on commission for such clients as the Cleveland Museum of Art.
They also found they were able to make money when people wanted to play their games online.
Their work has been so well received that Flipline is now in a "transition period," Solary said. "We're working on a lot of Web design, animation and visualization, but we're trying to make the turn to just gaming."
The prospects look promising. One of their latest games, the brightly animated "Papa Louie: When Pizzas Attack!," has become one of the most popular on www.kongregate.com, a growing new site that's being called "the YouTube of games" for the way it extends the idea of user-generated content to gaming.
Founded a year ago and launched for public use in late March, Kongregate is similar to such game sites as www.pogo.com and www.newgrounds.com but is seen as the first to be fully open to the interactive features of what's being called Web 2.0.
Aspiring amateur and independent professional game developers can upload their games freely for users to play, rate, tag and comment on. Users can play for free, without registering, although registration is required for comments and chatting. And unlike other social sites supported by advertising, Kongregate shares ad revenue with its contributors, who retain full rights to their games.
"You start making money as soon as people start playing your game," Neff said. "The more popular your game is, the more ads people are seeing and the more money you make off that."
The site is trying to distinguish itself by the depth of its community features, said Jim Greer, game industry entrepreneur who co-founded Kongregate.
"The way I define community for game players is with chat and profiles," he said by phone from San Francisco. "Specifically, part of the reason I play is because the games are fun, and part of the reason is that I'm addicted to the achievement. I want it to be recorded and tracked instead of having nothing to show for it. What's really powerful is taking my accomplishment and exposing it to the community, without the negative side of I crushed you.' We're trying to have a really friendly, engaging place to play."
Players can have their top scores recorded, accumulate points for a developing "rewards" system, build lists of friends for recommendations and multiplayer games and see their comments about games peer-rated for usefulness. Adding to the community, gamers themselves enforce rules against inappropriate language and content.
Developers get feedback about their games through comments and chats, sometimes in real time while games are being played. That's useful for early versions of games -- especially, developers say, because the security of the site prevents games from being pirated.
Ultimately, Neff said, "your success is based on how well your game is received. Games that are well-made get played more. Games that are put together shoddily don't get many game plays."
Although anyone can upload games, Greer recruited Flipline to contribute when he met Neff and Solary at a conference in Seattle last summer.
"We were one of the first companies to submit games to Kongregate," Solary said, "and it's really cool, from our standpoint, watching it grow from a list of three games when it started to a thousand."
He and Neff are getting used to such growth. They originally worked out of their basements in Wickliffe and West Park but moved Flipline a couple of years ago into the Hyacinth Lofts, a campus of arts-oriented entrepreneurs on East 63rd Street in Cleveland's Slavic Village neighborhood.
They demonstrated the intricacies of "Papa Louie" on one of the monitors in their studio and also showed off "Rock Garden," an absorbing game they're developing for the "casual" market. While younger men dominate online gaming -- 85 percent of Kongregate players are male, and the average age is 19 to 26 -- players of "casual" games are predominantly women, ages 30 to 40 and up.
"It's a whole different flavor of game," Solary said, noting they're more puzzle and problem solving than combative, and -- reflecting the lifestyles of players who can't devote extended time to games -- can be interrupted and resumed easily.
They'll probably put a teaser version of "Rock Garden" on Kongregate, along with a sequel to "Papa Louie" that sets up challenges in a busy pizzeria. Asked if the recurring theme is homage to the food staple of hard-core gamers, they laughed and wouldn't deny it.
"We like pizza," Solary said.
To reach this Plain Dealer reporter:
tferan@plaind.com, 216-999-6251
For more information about this or other CIA news, contact us here.
Cores + Connections
Learn more about CIA's proven method for academic and professional excellence.
Pre-College Program
Sharpen your artistic skills at CIA's Pre-College Program this summer.
Deposit Today to Reserve Your Space this Fall
Freshmen are encouraged to deposit as soon as possible!
Social Feed
Congratulations to all of the CIA students who will be graduating tomorrow! http://t.co/q5zegJCkIl
5 days ago via Twitter
Amber Esner '13, inspires documentary, Making Mail, which follows a group of artists who create mail art. Read more: http://t.co/hv7b9o563e.
6 days ago via Twitter
See what's screening this week at the Cinematheque at the Cleveland Institute of Art: http://t.co/qXnddZjpTu.
8 days ago via Twitter
See this feature on Joseph O'Sickey '40, whose exhibition is on display at the Canton Museum of Art through July 21: http://t.co/ztUuJy7bQC.
14 days ago via Twitter
See what's screening this week at the Cinematheque at the Cleveland Institute of Art: http://t.co/MMZXIQRxAy.
15 days ago via Twitter
CIA’s iPad curriculum turns two. Read about the digital canvas initiative & the positive outcomes we've experienced: http://t.co/e1MRl5QTeG.
15 days ago via Twitter
Please join us for the 2013 Foundation Spring Show reception today from 12-2pm. For more info., please visit: http://t.co/Hs6Zdt5eOy. #art
16 days ago via Twitter
CIA merchandise is now available @ the Barnes & Noble in University Circle + online: http://t.co/7w83LtYSVX. http://t.co/TsjPamiIru
16 days ago via Twitter
Check out this video of CIA students participating in a performance piece w artist, Kate Gilmore @ MOCA Cleveland: http://t.co/Rrf87TDrVh
19 days ago via Twitter
CIA alum Julian Stanczak '54 shines in this Cleveland Magazine article: http://t.co/ByDdTcI9GP.
20 days ago via Twitter