share this

Share This Search
Continuing Education
View full story nicolemehle.jpg

Story: Oct 21, 2014

Senior curates exhibition of current students, recent grads ...

View details Adam Markanovic: No Body to Love

CIA Exhibition: Oct 17, 2014

Adam Markanovic: No Body to Love

View full story casey.jpg

Story: Oct 20, 2014

CIA grad transforms Corvette into canvas on wheels

View details Lunch On Fridays: Word!

Events: Oct 31, 2014

Lunch On Fridays: Word!

View Link

Social: about 20 hours ago via Facebook

Tomorrow, put on your best costume and join us for Lunch On Fridays, CIA's free lunchtime lecture series. In this edition, authors and artists will present the ...

View full story croppedrusso.jpg

Story: Sep 22, 2014

Television and film writer teaching narrative writing at CIA

View details Unruly Engagements Conference

Events: Nov 06, 2014 @ Cleveland Institute of Art in Cleveland, OH

Unruly Engagements Conference

View full story dormdeckyoga.jpg

Story: Aug 27, 2014

New residence hall welcomes first-year students in comfort, ...

View details Opening Reception Community Works: Artist as Social Agent

CIA Exhibition: Nov 07, 2014

Opening Reception Community Works: Artist as Social Agent

View full story bestregmidwest.jpg

Story: Aug 18, 2014

CIA again named to "Best in the Midwest" list

Continuing Education . Pre-College Classes 2014 . Pre-College Game Design course 

Pre-College Game Design course

Get on board and learn the fundamentals of both designing games and building a playful experience. We will uncover several approaches to creating games so that you’ll be capable of building a foundation for your own unique game ideas and projects.

During the first week we’ll discuss what “play” is and take a brief look at the history of ancient gaming and the mechanics that govern play in both tactile and digital gaming. We will start by examining tactile approaches to game design. You will be asked to think about the construction of board games and other mediums utilized in a game space. By Wednesday of the first week you will have created a handcrafted game using found objects as a design tool. You will then explore the Unreal Development Kit (UDK), a professional AAA gaming engine with which popular games like Gears of War, Arkham Asylum, and Borderlands were created.

Throughout the second week we will develop a 3D platform using the built-in assets provided in UDK. You will learn about “modding” existing code and how to create custom animations which you will use to develop platform traps and other game play elements. By the end of the second week you will have created a fully playable basic game level that you can take home and share with friends and family.

Instructor

Harrison Walsh received his BFA in T.I.M.E.-Digital Arts from the Cleveland Institute of Art in 2009. After graduating from CIA, Harrison began sharing his skill, knowledge, and passion for game design by instructing students at Hocking College in Southeast Ohio. In 2014 he moved back to Cleveland and is now an adjunct faculty member in CIA’s Game Design Department. Harrison also works as a freelance 3D graphic artist and in film production. Most recently he worked on the motion picture Draft Day.

Click here to learn more about CIA's Game Design program.

Read More

Community Works

Visiting artists, exhibitions, conference and symposia exploring socially engaged art.

Read More

Uptown Residence Hall

Check out the new student digs.

Read More

Cores + Connections

Learn more about CIA's proven method for academic and professional excellence.