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Ergonomics + Design

Course No. IND 280  Credits: 3.0
Faculty Carla Jean Blackman

This course focuses the process of designing for human use. Anthropometrics, task analysis, user experience, research and safety are explored. Course content is aligned with projects in Industrial Design 1.2. Each class will include lectures and exercises, and will be supplemented with assigned readings and regular performance opportunities. Offered sophomore spring.

Exhibition Theory + the Culture of Display

Course No. ACD 363X  Credits: 3.0

While fundamental theories of exhibition design are applicable to exhibiting art in a variety of public and private places, there are considerations of philosophy and methodology that are unique to this field. This course is designed to give students preparing for careers in the arts an understanding of those philosophies and exposure to the practical techniques that have been proven useful by people in the field. The required text book title suggest that the course will focus on contemporary visual display strategies but consistent applications will be made to explore gallery and museum standards. Visual Culture Emphasis course.

Expanded Print: New Imaging

Course No. PRI 276-376-476  Credits: 3.0
Faculty Lane Cooper

This intermediate/advanced studio course offers an exploration in printmaking, considering the digital matrix for computer-aided and hand-pulled prints through processes redefined in the digital age, scrutinizing decisions for information in and information out, and the relationship to those decisions. Students will be challenged to work in the territory of digital media in relationship to and combination with traditional print medium. Students have the opportunity to create files for output which are hand drawn, digitally generated, of a photographic nature, or a combination of all three. Topics include transfer methods, digital production of plates, color management for wide-format digital printing, photolithography, and exploration of media choices to project ideas. Technical and critical discussion in this course will be informed by the presentation of processes that have been developed over the past few decades, and how these developments relate and affect print culture today. Open elective. Encouraged for third/fourth year students. Required for third-year Print majors.

Experimental Animation

Course No. ANIM 240  Credits: 3.0

This course will introduce students to the history and experimental techniques used in the animation industry. Students will learn how to bring stories to life through stop-motion, charcoal drawings and mixed-media animation. Students will learn how to build sets, rig puppets, and use technology such as the green screen/lighting studio and cameras. This course serves as a great introduction to non-traditional animation for students who are interested in bringing physical materials to life. Offered spring.

Experimental Film + Video Art

Course No. PHV 240-340-440  Credits: 3.0
Faculty Jacob Koestler | Sarah Paul
Prerequisite(s) Video/Digital Cinema I: Screen Grammar

This is an advanced video course, investigating the scope of symbolic and improvisatory cinematic storytelling. Students will explore unconventional methods of video acquisition, manipulation, processing, editing and display. Students will be able to delve into media hybrids, rather than established narrative forms, underscoring metaphorical poetic styles that inform the structure of the work. Emphasis is on the development of acute observational skills and innovative visualization techniques and encourages divergent thinking and cognitive flexibility. This course is for students who have a sustained interest in using video and digital cinema’s technologies as part of their art making. Required of Photo majors in the Video track. Open studio elective. Prerequisite: PHV267 Video/Digital Cinema I or signature of instructor.

Experiments in Electronic Arts

Course No. SEM 316  Credits: 3.0

This is a seminar class that guides students in the development and realization of a semester-long research project in electronic arts. Projects can be in a wide range of areas, hybrid thinking and intermedia approaches are strongly encouraged. Topics in the theory and history of contemporary art related to current and emerging practices will also be discussed. The class is designed to allow for synthesis of content from earlier studies into significant finished work that will be shown in an exhibition that is planned, managed and coordinated by the students, under the direction of the instructor.

Fashion-Jewelry-Accessories

Course No. MET 271-371-471  Credits: 3.0
Faculty Matthew Hollern

Fashion has the power to transcend the mundane, to offer new and novel experiences, to transform the wearer, to empower and provoke, and to reflect and record the times in which we live. As artists and designers we live in a culture of unprecedented access to information, new ideas, materials, and technologies. Fashion-Jewelry-Accessories is designed to focus on the changing landscape of art and design, where we will examine history, concepts, design practices, materials and technologies toward fashion jewelry and accessories. Varied materials and techniques from self-directed exploration to advanced studio technologies will supplement the course to challenge conceptual growth, facilitate design, and present new means of fabrication. “Challenges” are presented to afford students the opportunity to conduct research and explore their own directions. Readings, essays, and discussion offer the integrated seminar experience. The course includes visiting artists/ designers, a field trip, presentations, and demonstrations to support individual directions. Open to sophomore Jewelry + Metals majors and all electives.

Fiber: Digital Images, Patterns + Structures

Course No. SEM 271-371-471  Credits: 3.0
Faculty William Lorton

In this class students will learn to design repeat patterns and structures for weaving, printing, and other digitally controlled output systems. Participants will be introduced to methods of analog and digital repeat generation while gaining fluency in ProWeave, and furthering their knowledge of Illustrator and Photoshop. Arrangements with affiliated institutions will allow students to have their designs digitally printed, die-cut, or industrially woven, expanding the opportunity for fulfillment of their concepts on a scale and complexity previously unrealized. Classroom discussion will examine the impact of historical, cultural, industrial, and contemporary factors on pattern design. No prerequisites.

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