Story: Oct 21, 2014
Senior curates exhibition of current students, recent grads ...
Events: Oct 24, 2014
2014 NEXT: Living Art + Design
Story: Oct 20, 2014
CIA grad transforms Corvette into canvas on wheels
Events: Nov 06, 2014 @ Cleveland Institute of Art in Cleveland, OH
Unruly Engagements Conference
Social: about 19 hours ago via Facebook
Senior Annmarie Suglio has curated an exhibition, Process & Materiality, opening at the Beachwood Arts Council with a reception this Saturday, Oct. 25 from 5-8p...
Story: Aug 27, 2014
New residence hall welcomes first-year students in comfort, ...
CIA Exhibition: Nov 07, 2014
Opening Reception Community Works: Artist as Social Agent
Story: Aug 18, 2014
CIA again named to "Best in the Midwest" list
Academics . Courses
Game Testing + Level Design
Introduction Game Testing/Level Design for Game Design will cover 3D level design for video games. Students will learn how to create and use design documents and sketches/diagrams as well as the student will be able to create a complete level diagram and implement it using a commercial game engines. Student will fully test all stages throughout the level process. Students will use UDK engine. Students will learn tools/skills and concepts used to create game levels in 2D and 3D level design by using architecture theory, concepts of critical path and flow, balancing, lighting, gameplay experience, and various storytelling for level design. Students will learn how to setup testing conditions in different process of making a game/level. Required: Requirement for Game Majors and Open Elective.
While at CIA, you'll learn from the masters through our rigorous, world-class curriculum and connect with working professionals to begin your career.