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Story: Oct 21, 2014

Senior curates exhibition of current students, recent grads ...

View details Adam Markanovic: No Body to Love

CIA Exhibition: Oct 17, 2014

Adam Markanovic: No Body to Love

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Story: Oct 20, 2014

CIA grad transforms Corvette into canvas on wheels

View details Unruly Engagements Conference

Events: Nov 06, 2014 @ Cleveland Institute of Art in Cleveland, OH

Unruly Engagements Conference

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Social: about 8 hours ago via Facebook

What does it mean in contemporary art and design to be socially engaged? Cleveland Institute of Art invites you to attend an international conference November 6...

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Story: Aug 27, 2014

New residence hall welcomes first-year students in comfort, ...

View details Opening Reception Community Works: Artist as Social Agent

CIA Exhibition: Nov 07, 2014

Opening Reception Community Works: Artist as Social Agent

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Story: Aug 18, 2014

CIA again named to "Best in the Midwest" list

View details Fall 2014 Open House

Events: Nov 15, 2014

Fall 2014 Open House

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Story: Jul 23, 2014

Professor's productive year saw exhibitions, acquisitions, r...

Academics . Courses

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Intro Game Design

Course No. GAME 215  Credits: 3.0
Faculty Jared Bendis

Game design allows artists to create meaningful play and interactive experiences in any medium. This introductory course, which explores both digital and non-digital games, aims to provide a critical vocabulary and historical context for analyzing games as art well as it will also focus on the skills and techniques necessary to incorporate game design into your ongoing art practice. Through a combination of theoretical readings, case studies, critical analysis and design exercises, we will explore the expressive potential of games. You will learn to: identify, create and manipulate core game elements such as player's objective; rule systems; feedback structures; win-loss scenarios; competitive and cooperative dynamics; and different modes of social interaction. Students will get an overview of the game development and design process. Emphasis will be placed on manual and conceptual skills, creating character and scene modules, interface planning and game structure. On completion, students should be able to demonstrate familiarity with production of graphic components optimized for game usage, interactivity and an overall perspective of the game industry.

Cores + Connections

Our connections are your connections.

While at CIA, you'll learn from the masters through our rigorous, world-class curriculum and connect with working professionals to begin your career.

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Community Works

Visiting artists, exhibitions, conference and symposia exploring socially engaged art.

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Uptown Residence Hall

Check out the new student digs.

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Cores + Connections

Learn more about CIA's proven method for academic and professional excellence.