Academics . Courses
BFA Research + Preparation
Course No. GAME 401 Credits: 3.0
This course is designed to act as a summative experience for the student. The final BFA thesis project will be defined by the student with a level of professional collaboration. The requirements for the BFA thesis will be to solve and effectively visually communicate a comprehensive game design prototype. Integration of outside resources, research effective collaborator/expert communication, professional practices, presentation (oral and written) and documentation of the process of the specific year-long project will be expected to determine successful BFA candidacy. The choice of media and concept will be evaluated on its appropriateness for communicating the message and solving the Thesis problem appropriate to game design and development. The project visualization will be student driven; content needs will be determined by the student and the research into content and industry expectations for successful game design. The emphasis in this course will be on the conceptual development of the content accuracy/relevance and its realization through the design process. The process will fully address research, integration of content, game theory application, target audience, aesthetic and artistic merits, time tracking and scheduling, and ultimately a successful execution of completed prototype. The final work will have the following: A two Sentence (Maximum) Thesis Statement, a design document process book, research paper, business oriented estimates and budget planning for exhibition and materials, digital presentation to explain the work, artist statement/project scope statement, and the final project depicting the solution for the BFA Exhibition as a prototype game design. Offered fall.
BFA Research + Thesis
Course No. CMC 400 Credits: 3.0
Faculty Matthew Hollern
Core 5 is a hybrid seminar/studio courses for seniors with a focus on investigation, growth and verbal intelligibility. Each student develops their own criteria for a thesis and portfolio of work through research, exploration, and experimentation in various materials and media. The seminar includes discussions, presentations, readings, and writing assignments which vary to recognize the direction of the group and formal issues and conceptual challenges. The subject, research, and writing for the thesis are developed during the first semester with the final thesis due before the BFA exhibition and critique. The course includes field trips to museums, galleries, and artist studio visits to expose students to historical and contemporary artwork and practice. The mid-year review at the end of the fall semester is an Environment- wide presentation and progress review, which also prepares students for the oral defense of the BFA exhibition in the spring. Required of all graduating Craft + Material Culture majors. Offered fall. Open to electives.
BFA Statement + Exhibition
BFA Statement + Exhibition is a hybrid seminar/studio course that builds on the research and thesis work developed in Core 5. Research, exploration, and experimentation culminate with the presentation of the statement and the BFA exhibition. The seminar includes discussions, presentations, readings, and writing assignments which vary to recognize the direction of the group and formal issues and conceptual challenges. The subject, research, and writing for the thesis and BFA statement are further developed during the spring semester with the statement and body of work completed for the BFA exhibition and review. The course includes field trips and artist studio visits to offer the students critical, historical, and contemporary points of reflection. The course also addresses the planning and preparation toward career goals including goals statements, resume review, and digital presentations by each senior. Required of all graduating Craft + Material Culture majors. Offered spring. Open to electives.
BFA Statement + Exhibition
This course is designed to assist the student in preparing their short exhibition statement, BFA Thesis Paper and in general prepare for their final BFA Exhibition and Defense. In the BFA Thesis Paper, students are asked to examine their work and thinking within varied frameworks. This paper is meant to prepare the student for their BFA Oral Defense and provide the foundation for professional proposals beyond graduation. It is an opportunity for an in-depth consideration of work and personal studio practice. The length of the Thesis Statement Paper varies but excluding endnotes, bibliography, illustrations and other addenda, the paper should be no fewer than 1500 words and no more than 2500 words. Within the paper and among other questions, students are expected to address: “What is the work? What is the reasonable expectation for how it will be received by a given audience? What is the work’s historical and contemporary context? What are the sources for the work? What choices were made in realizing the work and how to they contribute to the reception of the work?” This course is open to all seniors regardless of major and is required by all Visual Arts Seniors. Offered spring.
BFA Statement and Exhibtion
Course No. GDS 466 Credits: 3.0
Faculty Mari Hulick
This is the second half of core class for the Senior year of study in the major. This is the realization phase of the BFA thesis presented at the end of the semester. Prerequisites: Students must be working toward a BFA in one of the Design Environment departments. Other students may be admitted with permission of the instructor. Offered spring.
Course No. GDS 465 Credits: 3.0
Faculty Mari Hulick
This is the core class for the Senior year of study in the major. The class meets weekly for presentations and to develop research skills and strategic practice. This is the research and idea-phase of the BFA thesis presented in the spring. Presentation, research, and ideational skills are stressed. Offered fall.
BFA Thesis + Exhibition
These courses provide a platform for senior Animation, Game Design, and TIME-Digital Arts students who are BFA candidates. The courses are structured to support the individual in shaping her/his own project and the production of all elements of the BFA Thesis, strong conceptual skills developed through a professional planning and a good researched idea are core to this process.
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