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Sculpture
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Apr 23, 2014

CIA grads win 25% of nation's top retail design honors

View details CIA's Traveling Sketchbooks make a last stop at MOCA

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Mar 15, 2014 @ MOCA Cleveland in Cleveland, OH

CIA's Traveling Sketchbooks make a last stop at MOCA

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Apr 17, 2014

Design major gets zombie's reception at her former school

View details The Accident: Recent Work by Nicky Nodjoumi

cia exhibition

Mar 28, 2014

The Accident: Recent Work by Nicky Nodjoumi

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about 3 hours ago via Facebook

CIA students presented NEO: A Runway Show in which they modeled wearables – in the form of accessories, design, and conceptual art – before nearly 200 audience members in CIA’s Reinberger Galleries last night. The award winners for the evening were Sculpture major Graham Baldwin, Best of Show; Jewelry + Metals major Hongzhe Ma, Best Accessory; and art education major Raisa E. Cabrera, Best Material and Technology.

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Apr 16, 2014

Alumnus and superhero comics writer Brian Bendis visits CIA

View details Dinner by Design – Art of the Table, and a runway show

cia exhibition

Mar 28, 2014

Dinner by Design – Art of the Table, and a runway show

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Apr 15, 2014

Students win $11,000 in Dealer Tire art competition

View details 2014 Spring Design Show

cia exhibition

Apr 22, 2014 @ Museum of Contemporary Art Cleveland in Cleveland, OH

2014 Spring Design Show

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Apr 22, 2014

4/24-27: Bernard Hermann weekend with CITIZEN KANE, MARNIE & more!

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Aug 20, 2013

CIA named one of the "Best in the Midwest"

View details 2014 Spring Illustration + Animation Show

cia exhibition

Apr 22, 2014

2014 Spring Illustration + Animation Show

Academics . Sculpture . Courses

Sculpture Courses

Game Testing + Level Design

Course No. GAME318  Credits: 3.0
Faculty Harrison Walsh | Michael Geig

Introduction Game Testing/Level Design for Game Design will cover 3D level design for video games. Students will learn how to create and use design documents and sketches/diagrams as well as the student will be able to create a complete level diagram and implement it using a commercial game engines. Student will fully test all stages throughout the level process. Students will use UDK engine. Students will learn tools/skills and concepts used to create game levels in 2D and 3D level design by using architecture theory, concepts of critical path and flow, balancing, lighting, gameplay experience, and various storytelling for level design. Students will learn how to setup testing conditions in different process of making a game/level. Required: Requirement for Game Majors and Open Elective.

Meet Your Professors view all

Christian Wulffen christianwulffenart01.jpgwulffenchristiannsvcfall20123.jpg

Christian Wulffen

Professor

Christian Wulffen has been an Associate Professor since 2003. Artist Statement: I am concerned with how arti...more

Cores + Connections

Our connections are your connections.

While at CIA, you'll learn from the masters through our rigorous, world-class curriculum and connect with working professionals to begin your career.

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Pre-College Program

Sharpen your artistic skills at CIA's Pre-College Program this summer.

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Nicky Nodjoumi and Dinner by Design exhibitions

CIA welcomes spring with two wildly different shows.

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Cores + Connections

Learn more about CIA's proven method for academic and professional excellence.