Sound Design Fundamentals
Course No. IME 211 Credits: 3.0
Faculty Sarah Paul
This course will focus on the fundamentals of sound design and foley which relate to the film, television, animation, video games and the entertainment industry. Students will learn how to record, edit, and mix sounds while learning how to use microphones, software, and the recording studio. In this course, we will record and edit sound effects, voiceover work and music to be used in projects that support or enhance moving images. Required of Game Design majors and Photography majors in the Video track. Open elective.
The Contemporary Portrait (EP)
This course is an exploration of contemporary approaches to portraiture and its relation to the historical photographic portrait. Analysis of both simple and complex photographic identities and real and invented realities are investigated. Photographic assignments, readings and discussions lead to a better understanding of the student’s individual approach to the portrait and their unique relationship with the subject. Practical applications of Photographic portraiture will also be discussed. Prerequisites: PHV 295 Photo I: Intro to Photography; PHV 292 Fundamentals of Studio Lighting, or Instructor signature. Open studio elective.
The Fine Art of Silver Print
This is an advanced level black and white silver printing class. We will investigate advanced film exposure and archival printing techniques, fine art printing papers, developer combinations and toning procedures to produce full tonal range darkroom prints. Medium and large format cameras will be demonstrated and utilized. Projects for this class include an in-depth self-assignment finalized in a portfolio of archival silver prints. We will also view master fine art prints at local galleries, museums and collections. Required for sophomore photography majors. Open studio elective. Prerequisite: PHV 295 Photo I: Intro to Photography or instructor’s signature. Offered spring.
Video/Digital Cinema I: Screen Grammar
Course No. PHV 297 Credits: 3.0
Faculty Jacob Koestler
This course is designed as an introduction, both to the craft of digital filmmaking and to the appreciation of film as a premier medium of communication, entertainment, and art. Using the tools of digital cinema, computer graphics, audio and other electronic media, this course focuses on the design elements and thought processes inherent in effective audio/visual communications. Hands-on features work in digital cinematography, lighting, audio production and mixing, and non-linear editing, as well as support activities such as scripting, research, brainstorming and storyboarding. Emphasis is placed on creative thinking and problem solving, with both group and individual projects required. This course is intended to be an introduction to a very broad area, rather than an in-depth concentration in one subject. Required of Photography majors. Open Elective. Offered fall and spring.
Video/Digital Cinema II: Sculpting in Time
Course No. PHV 397-497 Credits: 3.0
Prerequisite(s) Video/Digital Cinema I: Screen Grammar
This advanced studio course expands upon the knowledge of students who have successfully completed the Video/Digital Cinema I and Studio Lighting Fundamentals coursework. A working knowledge of Final Cut Pro or Adobe Premiere is requisite. This class is designed for further exploring the use of digital cinema as a cinematic tool, a method of artistic expression and communication. Topics include continuity, discontinuity, montage style editing, color grading, compositing, special effects and composition within the frame. Emphasizing the relationship between image and sound, students examine the concept of sound as a material with basic structural properties that may be manipulated, layered and edited. Students explore methods of composition using various sound materials in assigned projects. Required of photography majors in the video track. Open Elective. Prerequisites: PHV267 Video/Dig Cinema I or signature of the faculty. Open studio elective. Offered fall.
Photography major Emma Howell '14 built a camera that prints images on handblown glass. Wired.com published this feature story on Howell's remarkable achievement.
Lincoln Adams has worked for nearly 20 years as an illustrator, storyboard artist and designer. His projects h...more
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