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Interior Design
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Story: Sep 11, 2014

Two CIA grads commissioned for CWRU public art works

View details 2014 Faculty Exhibition

CIA Exhibition: Aug 28, 2014

2014 Faculty Exhibition

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Story: Sep 10, 2014

Painting chair curates exhibition exploring art, materials

View details Mizoguchi's Greatest Decade

Events: Sep 06, 2014

Mizoguchi's Greatest Decade

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Social: 3 days ago via Facebook

CIA is very excited to welcome fall 2014 artist-in-residence Chi-Yu Liao, who comes to CIA from Taiwan. A specialist in video installations, Liao artistically e...

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Story: Sep 02, 2014

CIA ingenuity will be on display at arts and technology fest...

View details Lunch On Fridays: GM Design

Events: Sep 26, 2014

Lunch On Fridays: GM Design

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Story: Aug 27, 2014

New residence hall welcomes first-year students in comfort, ...

View details Filmmaker and author John Waters to present one-man show

Events: Sep 27, 2014

Filmmaker and author John Waters to present one-man show

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Blog: Sep 22, 2014

Make My Mandala

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Story: Aug 18, 2014

CIA again named to "Best in the Midwest" list

View details A Creative Life featuring Paul Yanko

Events: Oct 18, 2014 @ William Busta Gallery in Cleveland, OH

A Creative Life featuring Paul Yanko

Academics . Interior Architecture . Courses

Interior Architecture Courses

Game Testing + Level Design

Course No. GAME 318  Credits: 3.0
Faculty Harrison Walsh | Michael Geig

Introduction Game Testing/Level Design for Game Design will cover 3D level design for video games. Students will learn how to create and use design documents and sketches/diagrams as well as the student will be able to create a complete level diagram and implement it using a commercial game engines. Student will fully test all stages throughout the level process. Students will use UDK engine. Students will learn tools/skills and concepts used to create game levels in 2D and 3D level design by using architecture theory, concepts of critical path and flow, balancing, lighting, gameplay experience, and various storytelling for level design. Students will learn how to setup testing conditions in different process of making a game/level. Required: Requirement for Game Majors and Open Elective.

Meet Your Professors view all

Michael Gollini mikegolliniart01.jpgmikegolliniart02.jpg

Michael Gollini

Associate Professor/Chair of Interior Architecture

Michael is an associate professor and chair of the Interior Design Department at the Cleveland Institute of Ar...more

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