Illustration: BFA Preparation
An independently initiated illustration thesis project is defined in a statement detailing the nature and purpose of the project, medium, and procedural timetable. A year-long project is created displaying technical competence, solution-based ideas, responsibility to professional standards, self-reliance, determination and perseverance learned throughout a student’s years of education. Offered fall.
Illustration: BFA Thesis and Exhibition
Students will develop saleable skills and perform in a professional manner, demonstrating good attitude and work habits. The artwork produced for the BFA Thesis Exhibition emphasizes clarity of concepts, professional responsibilities and developmental procedures necessary to work in the field. Offered spring.
Illustration: Final Project: Illustration Portfolio
The illustration department emphasizes the understanding of contemporary themes and concepts as a basis for nurturing the student’s ability to translate this acquired thematic vocabulary into inventive visual solutions. The main objective is to motivate students’ visual awareness to a professional level to meet marketplace needs. Offered spring.
Course No. ILL 399-499 Credits: 0.0
Elective credit can be given on a case-by-case basis for an internship developed by student through the Career Center office with advance permission ofthe department chair.
Layout Rendering Techniques
This course is concerned with introducing students to techniques and materials used by professional illustrators. The emphasis will be on developing critical observation skills along with enhancing technical and rendering abilities to a professional level. Also, purpose and application of techniques for layout presentation, as well as refining finished art for reproduction. Emphasis will be on drawing, painting and other tactile techniques, as well as digital rendering techniques for the preparation of finished art for the final application of artwork created. Offered fall.
Principles of Illustration
Course No. ILL 264 Credits: 3.0
Faculty Suzanne McGinness
This course assures the student the opportunity to develop a saleable skill, perform in a professional manner and demonstrating a good attitude and work habits that meet client needs and deadlines. Encounter a strong emphasis on different techniques, methods, styles and types of illustration that will further provide advancement towards future employment. Students will be introduced to past and present day Illustrators to get a better comprehensive of what role an Illustrator plays when dealing in the solutions of design/ illustrations problems. Students will also acquire a better understanding of style and techniques used by Illustrators to solve these problems they may confront in the future as professionals. Offered spring.
Professional Standards in Illustration
Introduction for junior students in dealing with professional standards set by the Illustration market place. Concentration on the preparation of art work to meet the demands required for successful application for client needs. Students will gain an appreciation for deadlines, client expectations and business practices in collaboration of real-world scenarios. Offered fall and spring.
Sound Design Fundamentals
Course No. IME 211 Credits: 3.0
Faculty Sarah Paul
This course will focus on the fundamentals of sound design and foley which relate to the film, television, animation, video games and the entertainment industry. Students will learn how to record, edit, and mix sounds while learning how to use microphones, software, and the recording studio. In this course, we will record and edit sound effects, voiceover work and music to be used in projects that support or enhance moving images. Required of Game Design majors and Photography majors in the Video track. Open elective.
Illustration students in Adjunct Professor Bradley Ricca's Graphic Narratives class wowed the crowd at the fifth annual Genghis Con Comics and Arts Festival.
Assistant Professor/Chair of Animation/Interim Chair of Game Design
Anthony Scalmato is the Department Chair of Animation and the Interim Department Chair of Game Design at the C...more
While at CIA, you'll learn from the masters through our rigorous, world-class curriculum and connect with working professionals to begin your career.