On the Body
Course No. SEM 221-321 Credits: 3.0
Faculty Christina Cassara
Experimental fashion, object-generated performance, and costume. This course will teach pattern making and a variety of fabrication processes relevant to building three-dimensional forms from pliant and mutable materials, including but not restricted to cloth. It will also include casting methods that are useful for designing patterns to cover a body or act as the skin of an object. The techniques have a wide range of applications. In the past students have applied these skills to experimental fashion, sculpture, social sculpture, and performance. In addition, class material will address our social and cultural understanding of the body as a source for making work. We will draw on theory and contemporary research from the fields of fashion, the hard sciences and the social sciences.
Assistant Professor/Chair of Animation/Co-Chair of Game Design
Anthony Scalmato is the Department Chair of Animation and the Interim Department Chair of Game Design at the C...more
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