Intro to Animation
The goal of this class is to gain a basic understanding of the fundamentals of movement, timing and rhythm and how they convey mood and character, even in the most abstract sense. Animation is the artificial movement of an otherwise static object. By moving that object incrementally—whether by position, color, shape, size, etc., we can create movement. By synching that movement to sound, we emphasize the movement and create further depth and meaning. Required materials: a 7200 rpm hard drive. Offered fall.
Assistant Professor/Chair of Animation/Co-Chair of Game Design
Anthony Scalmato is the Department Chair of Animation and the Interim Department Chair of Game Design at the C...more
While at CIA, you'll learn from the masters through our rigorous, world-class curriculum and connect with working professionals to begin your career.