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Illustration
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Jul 23, 2014

Professor's productive year saw exhibitions, acquisitions, residencies, travel, and press

View details 2014 Student Summer Show

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May 19, 2014

2014 Student Summer Show

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Jul 22, 2014

CIA grad's iconic monument to be rededicated

View details 60 Looney Tunes cartoons coming to the Cinematheque

events

Jul 05, 2014

60 Looney Tunes cartoons coming to the Cinematheque

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about 16 hours ago via Facebook

Assistant Professor Barry Underwood had a busy, productive sabbatical last year. He traveled to half a dozen national parks around the western U.S. to scout locations and take photographs for a new project; completed two artist residencies in New England; took part in nine exhibitions; was featured in more than a dozen magazine and website articles; and rounded out the year with four of his prints selected for Akron Art Museumís permanent photography collection. Read more in the article below.

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Jul 22, 2014

Thursday night concert series rocks CIA's neighborhood

View details 2014 Faculty Exhibition Opening Reception

cia exhibition

Aug 28, 2014

2014 Faculty Exhibition Opening Reception

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Jun 25, 2014

Cuyahoga County unveils county seal designed by CIA student

View details 2014 Faculty Exhibition

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Aug 28, 2014

2014 Faculty Exhibition

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Jul 29, 2014

7/31-8/2: Looney Tunes finale, The Double, Brasslands & more!

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Aug 20, 2013

CIA named one of the "Best in the Midwest"

View details Filmmaker and author John Waters to present one-man show

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Sep 27, 2014

Filmmaker and author John Waters to present one-man show

Academics . Illustration . Courses

Illustration Courses

BFA Research + Preparation

Course No. IME401  Credits: 3.0
Faculty Anthony Scalmato

These courses provide a platform for senior Animation, Game Design, and TIME–Digital Arts students who are BFA candidates. The courses are structured to support the individual in shaping her/his own project and the production of all elements of the BFA Thesis, strong conceptual skills developed through a professional planning and a good researched idea are core to this process.

BFA Thesis + Exhibition

Course No. IME402  Credits: 3.0
Faculty Anthony Scalmato

These courses provide a platform for senior Animation, Game Design, and TIME-Digital Arts students who are BFA candidates. The courses are structured to support the individual in shaping her/his own project and the production of all elements of the BFA Thesis, strong conceptual skills developed through a professional planning and a good researched idea are core to this process.

Character Design + Development

Course No. ILL265  Credits: 3.0
Faculty Dominic Scibilia | James Groman

This course will concentrate on the character creation process, focusing on all aspects of character concept and development. Students will learn to understand character types, body language and production techniques. In the fast growing gaming and animation industry, the ability to create characters is essential. Graphic novels/ comics, children’s books and advertising also rely heavily on an illustrators ability to create characters that meet client demands/ needs and make them part of a cohesive world. Offered spring.

Community Projects

Course No. ILL390/490  Credits: 3.0
Faculty Larry O'Neal

Students will illustrate and provide art and production services for individual clients as well as for organizations in a professional studio setting. The course emphasizes the student's development of problem-solving, meeting client demands, communication skills, organization and effective time management, proper preparation of artwork for reproduction, teamwork and collaboration - all specific to the marketplace as an introduction to real-life challenges. Offered fall and spring.

Community Projects: Illustration + Product

Course No. ILL 389  Credits: 3.0

Students will illustrate and provide art and production services for individual clients as well as for organizations in a professional studio setting. The course emphasizes the student’s development of problem-solving, meeting client demands, communication skills, organization and effective time management, proper preparation of artwork for reproduction, teamwork and collaboration—all specific to the marketplace as an introduction to real-life challenges. Offered fall and spring.

Experimental Film + Video Art

Course No. PHV240/340/440  Credits: 3.0
Faculty Kasumi | Sarah Paul
Prerequisite(s) Video/Digital Cinema I: Screen Grammar

This is an advanced video course, investigating the scope of symbolic and improvisatory cinematic storytelling. Students will explore unconventional methods of video acquisition, manipulation, processing, editing and display. Students will be able to delve into media hybrids, and rather than established narrative forms, underscoring metaphorical poetic styles that inform the structure of the work. Emphasis is on the development of acute observational skills and innovative visualization techniques and encourages divergent thinking and cognitive flexibility. This course is for students who have a sustained interest in using video and digital cinema’s technologies as part of their art-making. Required of Photo Majors in the Video track. Open Elective. Prerequisite: PHV267 Video/Digital Cinema I or signature of instructor.

Experimentation in Electronic Arts II

Course No. TIM416  Credits: 3.0
Faculty Marc Tomko

This is a seminar class that guides students in the development and realization of a semester long research project in electronic arts. Projects can be in a wide range of areas, hybrid thinking and intermedia approaches are strongly encouraged. Topics in the theory and history of contemporary art related to current and emerging practices will also be discussed. The class is designed to allow for synthesis of content from earlier studies into significant finished work that will be shown in an exhibition planned, managed and coordinated by the students under the direction of the instructor. Offered spring.

Fundamentals of Illustration

Course No. ILL263  Credits: 3.0
Faculty Dominic Scibilia | Suzanne McGinness

To prepare illustration students to become working professionals by providing them with the necessary skills and knowledge to advance through the courses provided at the Institute to develop a professional level of performance for future employment. The department of Illustration emphasizes the understanding of contemporary themes and concepts as a basis for nurturing the student’s ability to translate this acquired thematic vocabulary into inventive visual solutions. The main objective is to motivate the student’s visual awareness to a professional level. For them to be aware that illustration is an applied art, a business, to satisfy the client needs, and should be executed in a professional business manner by experiencing classroom assignments prepared in a job like situation. Offered fall.

Illustration students wow the crowd at comics con

Illustration students wow the crowd at comics con

Illustration students in Adjunct Professor Bradley Ricca's Graphic Narratives class wowed the crowd at the fifth annual Genghis Con Comics and Arts Festival.

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Larry O'Neal ciads.jpgciweb.jpg

Larry O'Neal

Assistant Professor/Chair of Graphic Design

Larry O’Neal is a graphic designer/illustrator with a unique professional history that allows him to pro...more

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