Story: Sep 02, 2014
CIA ingenuity will be on display at arts and technology fest...
CIA Exhibition: Aug 28, 2014
2014 Faculty Exhibition
Story: Aug 27, 2014
New residence hall welcomes first-year students in comfort, ...
Events: Sep 05, 2014
Lunch On Fridays: Kasumi
Social: about 4 hours ago via Facebook
CIA Game Design majors Helen Su and Natilya Ratcliff spent the summer of 2014 interning at NASA's Glenn Research Center, where they worked on educational games ...
Story: Aug 18, 2014
2014 grad to design whimsical playgrounds for Colorado compa...
Events: Sep 06, 2014
Mizoguchi's Greatest Decade
Story: Aug 18, 2014
CIA again named to "Best in the Midwest" list
Events: Sep 27, 2014
Filmmaker and author John Waters to present one-man show
Blog: Sep 02, 2014
9/4-7: The German Doctor, Mizoguchi's The Life of Oharu & more!
Graphic Design: Advanced Studio
This is the core class for the second year (junior) of study in the major. The class works on client-based projects. All students work on the projects, all students present to clients, and one design is chosen to be realized. During the course, iterations and presentation skills are stressed as students learn how to navigate the crucial relationship with the client. Students work within realistic industry deadlines and adhere to specific current production requirements. Students will realize a number of presentations for clients throughout the year. They practice and realize both hard-copy and digital presentations. Research, empathy, and design skills are stressed. Pre-requisites: CDS203 Typography I and CDS265 Design for Communication I are strongly recommended. Offered fall.
Graphic Design: Advanced Studio
This is the core class for the second year (junior) of study in the major. The class works on client-based projects. All students work on the projects, all students present to clients, and one design is chosen to be realized. During the course, iterations and presentation skills are stressed as students learn how to navigate the crucial relationship with the client. Students work within realistic industry deadlines and adhere to specific current production requirements. Students will realize a number of presentations for clients throughout the year. They practice and realize both hard-copy and digital presentations. Research, empathy, and design skills are stressed. Prerequisites: GDS203 Typography I and GDS265 Design for Communication I. Offered spring.
Graphic Design: Internship
Course No. GDS 399-499 Credits: 0.0
Elective credit can be given on a case-by- case basis for an internship developed by student through the career services office, with advance permission of instructor and head of department.
Graphic User Interface: Information Architecture
Course No. GDS 206-306-406 Credits: 3.0
In the information age, the presentation of information is of special importance. Information surrounds us at every moment: the phone bill, the weather forecast, global warming reports, the list of your friends on Facebook...all of this information must be organized in some fashion to make it meaningful. This course will focus on how designers and artists can effectively represent information in a visual format. Special emphasis will be placed on how information is used to persuade or affect us. Concepts explored will include informational systems and graphics developed for physical and electronic media. Students will architect informational systems in a medium of their choice (online, print, painting, etc.).
Graphics for Design
This course is designed to teach graphic presentation skills for non-majors in the first semester, and to help students create an effective professional presentation package in the second. The first semester focuses on developing an understanding of key graphic elements, including; grid, type and hierarchy. The second semester focuses on students using these elements to develop their personal portfolios and professional presentation packages. The emphasis of the entire course is to teach effective visual presentation skills. All assignments are geared to help the students develop overall presentation abilities, while building a basic understanding the keys elements of graphic and communication design. Offered spring. Prerequisite: GDS 237 Graphics for Design or GDS 265 Design for Communication I.
Hand Made Book
Course No. GDS 309-409 Credits: 3.0
Faculty Eugene Pawlowski
This course will encompass an introduction to bookbinding tools and techniques. A hands on approach to the school's production facilities to afford students the opportunity to work with the potentials and limitations of the reproduction process. Responsible experimentation with production tools and facilities is encouraged to expand and challenge the process. The course objectives will be pursued through explanations, demonstrations, and critiques.
Image, Narrative, and Sequence
The concentration of this course is an intensive study on discussion and research of the aesthetics, techniques and problems of pre-production for digital media visual storytelling, for both linear and non-linear output. We will investigate ways in which to use more than characters to define mood and forward the narrative. We will focus on how elements such as subject/object positioning, background, props, timing, audio, camera angles, lighting, graphic design, composition of frames, and using suitable text enhance the communication of your ideas. We will hold regular presentations and critiques analyzing your composition of all visual and audio elements in progress and discuss methods in which to enhance everything to work together to tell a more complete, fully realized narrative. Emphasizing the importance of interdisciplinary experimentation, students are encouraged to pursue personal and independent expression while giving full attention to researching and developing original concepts. Offered fall and spring.
Intro to Media Production and Integration
This course focuses on media integration, innovation, and developing strategies of doing production. Projects will focus on narrative storytelling with media exploring the use of both interactive and linear mediums. The use of Motion, time, interface, and sound are also core topics explored in this course.
Assistant Professor/Chair of Graphic Design
Larry O’Neal is a graphic designer/illustrator with a unique professional history that allows him to pro...more
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