Weaving Patterns: Collective Activity
Course No. SEM 275-375-475 Credits: 3.0
Faculty William Lorton
Students will learn to weave and explore the possibilities of the process on traditional floor looms (floor, tapestry, computer-assisted Dobby) and alternative weaving devices (constructed from found objects or using architectural influences). Technical vocabulary and conceptual focus will be developed through an investigation of process, material, tools, and the many and varied histories of weaving. The intersection between weaving and collaboration will be explored in discussions on the development of pattern/structure as a form of communication; looms built in situ; implication of globalization on craft production; traditional and contemporary practice of gifting; and social participation.
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Assistant Professor/Co-Chair of Game Design
Robert Brown is as assistant professor and co-chair in the Game Design Department. He taught game design for 1...more
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