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Game Design

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Game Design Courses

Video/Digital Cinema I: Screen Grammar

Course No. PHV 297  Credits: 3.0

This course is designed as an introduction, both to the craft of digital filmmaking and to the appreciation of film as a premiere medium of communication, entertainment, and art. Using the tools of digital cinema, computer graphics, audio and other electronic media, this course focuses on the design elements and thought processes inherent in effective audio/visual communications. Hands-on features work in digital cinematography, lighting, audio production and mixing, and non-linear editing, as well as support activities such as scripting, research, brainstorming and storyboarding. Emphasis is placed on creative thinking and problem solving, with both group and individual projects required. This course is intended to be an introduction to a very broad area, rather than an in-depth concentration in one subject. Required of Photography majors. 3 credits.

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Robert Lauer

Adjunct Faculty

Robert Lauer completed his BFA in game design at the Cleveland Institute of Art. He has freelanced for compani...more

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