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Game Design

Academics . Game Design . Courses

Game Design Courses

Video/Digital Cinema I: Screen Grammar

Course No. PHV 297  Credits: 3.0
Faculty Kasumi

This course is designed as an introduction, both to the craft of digital filmmaking and to the appreciation of film as a premiere medium of communication, entertainment, and art. Using the tools of digital cinema, computer graphics, audio and other electronic media, this course focuses on the design elements and thought processes inherent in effective audio/visual communications. Hands-on features work in digital cinematography, lighting, audio production and mixing, and non-linear editing, as well as support activities such as scripting, research, brainstorming and storyboarding. Emphasis is placed on creative thinking and problem solving, with both group and individual projects required. This course is intended to be an introduction to a very broad area, rather than an in-depth concentration in one subject. Required of Photography majors. Open Elective.

A case study on creative minds in medicine

A case study on creative minds in medicine

CIA faculty members created an app that teaches sick children how to manage their pain.

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James Mravec mraveccavernskeep2.jpgmravecnevsky2.jpg

James Mravec

Adjunct Faculty

James Mravec is an award winning illustrator who has worked locally for American Greetings doing greeting card...more

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