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Game Design

Academics . Game Design . Courses

Game Design Courses

Time-Based Strategies

Course No. SEM 236  Credits: 3.0
Faculty Sarah Paul

This course will provide students with an opportunity to investigate the concepts and practices of various time-based media arts. A basic introduction to the processes of video art, sound art, and media installation will serve as the basis for the production of several projects. Assignments will be grounded in the development of media literacy, media ethics, dissemination techniques, and teamwork. Offered fall.

CIA's Animation and Game Design programs listed 5th best in the Midwest

CIA's Animation and Game Design programs listed 5th best in the Midwest

Animation Career Review names CIA's Animation and Game Design programs as fifth best in the Midwest, noting our vast classroom/studio space.

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Marc Buchner

Marc Buchner

Director, Virtual Worlds Gaming and Simulation LabCSE Faculty Director, Program Evaluation and Assessment Ass...more

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