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Game Design

Academics . Game Design . Courses

Game Design Courses

Sculpture: Aesthetic + Functional Structure

Course No. SCU229A  Credits: 3.0
Faculty Amber Kempthorn

The goal of this course is to expose students to the qualitative nature of materiality at a fundamental level and to provide them with a formative understanding of the various aesthetic qualities that materials possess. In other words this course introduces how materials influence the meaning of a work of art. This course addresses how the qualities of material act as determine aesthetic organization and conditions of conveyance within a work. The course focuses on both the physicality of material condition(s) of state-change, intensive material exploration and experimentation as a function of structure, and its affect on aesthetic production. Required at the sophomore level for all Sculpture majors and open to all other students. Offered spring.

CIA's Animation and Game Design programs listed 5th best in the Midwest

CIA's Animation and Game Design programs listed 5th best in the Midwest

Animation Career Review names CIA's Animation and Game Design programs as fifth best in the Midwest, noting our vast classroom/studio space.

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James Mravec mraveccavernskeep2.jpgmravecnevsky2.jpg

James Mravec

Adjunct Faculty

James Mravec is an award winning illustrator who has worked locally for American Greetings doing greeting card...more

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