Introduction to Game Development
Course No. GAME 322 Credits: 3.0
Faculty Anthony Calabro
The course is designed to teach students about the various elements of game development. Students will work to utilize modern tools to develop 2D/3D graphical assets into an interactive game engine through the use of programming. A focus will be applied to skill learning while additional topics and theory will be covered to provide a well-rounded experience.
Animation Career Review names CIA's Animation and Game Design programs as fifth best in the Midwest, noting our vast classroom/studio space.
Assistant Professor/Co-Chair of Game Design
Robert Brown is as assistant professor and co-chair in the Game Design Department. He taught game design for 1...more
While at CIA, you'll learn from the masters through our rigorous, world-class curriculum and connect with working professionals to begin your career.