Story: Oct 21, 2014
Senior curates exhibition of current students, recent grads ...
CIA Exhibition: Oct 17, 2014
Adam Markanovic: No Body to Love
Story: Oct 20, 2014
CIA grad transforms Corvette into canvas on wheels
Events: Oct 31, 2014
Lunch On Fridays: Word!
Social: about 9 hours ago via Facebook
Tomorrow, put on your best costume and join us for Lunch On Fridays, CIA's free lunchtime lecture series. In this edition, authors and artists will present the ...
Story: Sep 22, 2014
Television and film writer teaching narrative writing at CIA
Events: Nov 06, 2014 @ Cleveland Institute of Art in Cleveland, OH
Unruly Engagements Conference
Story: Aug 27, 2014
New residence hall welcomes first-year students in comfort, ...
Introduction to Game Development
Course No. GAME 322 Credits: 3.0
Faculty Michael Geig
The objective of this course is to provide an introduction to the principles of modern game development and programming. Current video game technologies and development environments will be covered. Topics will include the history of computer games, modern game engines, graphics, physics simulation, AI simulation, sound generation, and network architecture for games. Students will apply theoretical concepts taught during lectures to a series of game design projects. Required of junior Game Design majors. Also open to electives.
CIA faculty members created an app that teaches sick children how to manage their pain.
Keith Corcoran is a U.S. Army veteran having trained and served as a Multimedia Illustrator for 6 of his 10 ye...more
While at CIA, you'll learn from the masters through our rigorous, world-class curriculum and connect with working professionals to begin your career.