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Game Design
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Apr 23, 2014

CIA grads win 25% of nation's top retail design honors

View details CIA's Traveling Sketchbooks make a last stop at MOCA

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Mar 15, 2014 @ MOCA Cleveland in Cleveland, OH

CIA's Traveling Sketchbooks make a last stop at MOCA

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Apr 17, 2014

Design major gets zombie's reception at her former school

View details Dinner by Design – Art of the Table, and a runway show

cia exhibition

Mar 28, 2014

Dinner by Design – Art of the Table, and a runway show

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about 6 hours ago via Facebook

The game design industry is constantly evolving, and CIA’s students are on the edge of the newest technologies and gaming tactics. This weekend, the Great Lakes Science Center will host our students for the Game Design Spring Show, as they present their amazing work. The exhibition reception is tomorrow, Apr. 25, from 1-3pm. Click below for more details.

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Apr 16, 2014

Alumnus and superhero comics writer Brian Bendis visits CIA

View details The Accident: Recent Work by Nicky Nodjoumi

cia exhibition

Mar 28, 2014

The Accident: Recent Work by Nicky Nodjoumi

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Apr 15, 2014

Students win $11,000 in Dealer Tire art competition

View details 2014 Spring Illustration + Animation Show

cia exhibition

Apr 22, 2014

2014 Spring Illustration + Animation Show

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Apr 22, 2014

4/24-27: Bernard Hermann weekend with CITIZEN KANE, MARNIE & more!

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Aug 20, 2013

CIA named one of the "Best in the Midwest"

View details 2014 Spring Design Show

cia exhibition

Apr 22, 2014 @ Museum of Contemporary Art Cleveland in Cleveland, OH

2014 Spring Design Show

Academics . Game Design . Courses

Game Design Courses

Intro to Electronic Arts: Coding, Hacks, + Space

Course No. TIM213/313/413  Credits: 3.0
Faculty Marc Tomko

This course is designed for both the inexperienced and experienced person interested in experimenting with computing to create work that engages, alters or activates a space. The approach for the class will be based on computer enthusiasts’ notion of “hacking”. Hacking in this context is an experimental approach and mode of thinking, taking existing technologies and finding new or extended uses to apply these to. Existing computer scripts will be distributed with instruction and one-on-one guidance on how to alter these to new purposes. People with little or no knowledge of programming will be enabled to create computer based work quickly. Instruction will also cover finding new uses for hardware and creating custom interfaces that allow viewers to experience and interact with art works in a variety of ways. Some possible directions for the work made in this class will be interactive video projection, interactive sound works, expanded gaming environments, video and audio synthesis, circuit bending sound instruments, computer program generated animation and program generated high-resolution still images for large format printing. At the end of the class everyone will have resolved work ready to show.

CIA's Animation and Game Design programs listed 5th best in the Midwest

CIA's Animation and Game Design programs listed 5th best in the Midwest

Animation Career Review names CIA's Animation and Game Design programs as fifth best in the Midwest, noting our vast classroom/studio space.

Meet Your Professors view all

Kasumi 13476059.jpg13516268.jpg

Kasumi

Associate Professor

2011 Guggenheim Fellowship recipient Kasumi is internationally celebrated as a leading innovator of a new art ...more

Cores + Connections

Our connections are your connections.

While at CIA, you'll learn from the masters through our rigorous, world-class curriculum and connect with working professionals to begin your career.

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Pre-College Program

Sharpen your artistic skills at CIA's Pre-College Program this summer.

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Nicky Nodjoumi and Dinner by Design exhibitions

CIA welcomes spring with two wildly different shows.

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Cores + Connections

Learn more about CIA's proven method for academic and professional excellence.