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Game Design

Academics . Game Design . Courses

Game Design Courses

Intro to Animation

Course No. ANIM 209  Credits: 3.0
Faculty Anthony Scalmato | James Mravec | Jeff Harter | Keith Corcoran

The goal of this class is to gain a basic understanding of the fundamentals of movement, timing and rhythm and how they convey mood and character, even in the most abstract sense. Animation is the artificial movement of an otherwise static object. By moving that object incrementally—whether by position, color, shape, size, etc., we can create movement. By synching that movement to sound, we emphasize the movement and create further depth and meaning. Required materials: a 7200 rpm hard drive. Offered fall.

CIA's Animation and Game Design programs listed 5th best in the Midwest

CIA's Animation and Game Design programs listed 5th best in the Midwest

Animation Career Review names CIA's Animation and Game Design programs as fifth best in the Midwest, noting our vast classroom/studio space.

Meet Your Faculty view all

Robert Brown

Robert Brown

Assistant Professor/Co-Chair of Game Design

Robert Brown is as assistant professor and co-chair in the Game Design Department. He taught game design for 1...more

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