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Game Design

Academics . Game Design . Courses

Game Design Courses

Intro to Animation

Course No. ANIM 209  Credits: 3.0
Faculty Anthony Scalmato | James Mravec | Keith Corcoran

The goal of this class is to gain a basic understanding of the fundamentals of movement, timing and rhythm and how they convey mood and character, even in the most abstract sense. Animation is the artificial movement of an otherwise static object. By moving that object incrementally - whether by position, color, shape, size, etc., we can create movement. By synching that movement to sound, we emphasize the movement and create further depth and meaning. Required materials: A 7200 rpm hard drive.

A case study on creative minds in medicine

A case study on creative minds in medicine

CIA faculty members created an app that teaches sick children how to manage their pain.

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Marc Buchner

Marc Buchner

Director, Virtual Worlds Gaming and Simulation LabCSE Faculty Director, Program Evaluation and Assessment Ass...more

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