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Game Design
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Story: Oct 21, 2014

Senior curates exhibition of current students, recent grads ...

View details Adam Markanovic: No Body to Love

CIA Exhibition: Oct 17, 2014

Adam Markanovic: No Body to Love

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Story: Oct 20, 2014

CIA grad transforms Corvette into canvas on wheels

View details Unruly Engagements Conference

Events: Nov 06, 2014 @ Cleveland Institute of Art in Cleveland, OH

Unruly Engagements Conference

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Social: about 10 hours ago via Facebook

What does it mean in contemporary art and design to be socially engaged? Cleveland Institute of Art invites you to attend an international conference November 6...

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Story: Aug 27, 2014

New residence hall welcomes first-year students in comfort, ...

View details Opening Reception Community Works: Artist as Social Agent

CIA Exhibition: Nov 07, 2014

Opening Reception Community Works: Artist as Social Agent

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Story: Aug 18, 2014

CIA again named to "Best in the Midwest" list

View details Fall 2014 Open House

Events: Nov 15, 2014

Fall 2014 Open House

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Story: Jul 23, 2014

Professor's productive year saw exhibitions, acquisitions, r...

Academics . Game Design . Courses

Game Design Courses

Graphic Design: Advanced Studio

Course No. GDS 365  Credits: 3.0
Faculty Larry O'Neal | Thomas Nowacki

This is the core class for the second year (junior) of study in the major. The class works on client-based projects. All students work on the projects, all students present to clients, and one design is chosen to be realized. During the course, iterations and presentation skills are stressed as students learn how to navigate the crucial relationship with the client. Students work within realistic industry deadlines and adhere to specific current production requirements. Students will realize a number of presentations for clients throughout the year. They practice and realize both hard-copy and digital presentations. Research, empathy, and design skills are stressed. Pre-requisites: CDS203 Typography I and CDS265 Design for Communication I are strongly recommended. Offered fall.

Graphic Design: Advanced Studio

Course No. GDS 366  Credits: 3.0
Prerequisite(s) Typography I | Design for Communication I

This is the core class for the second year (junior) of study in the major. The class works on client-based projects. All students work on the projects, all students present to clients, and one design is chosen to be realized. During the course, iterations and presentation skills are stressed as students learn how to navigate the crucial relationship with the client. Students work within realistic industry deadlines and adhere to specific current production requirements. Students will realize a number of presentations for clients throughout the year. They practice and realize both hard-copy and digital presentations. Research, empathy, and design skills are stressed. Prerequisites: GDS203 Typography I and GDS265 Design for Communication I. Offered spring.

A case study on creative minds in medicine

A case study on creative minds in medicine

CIA faculty members created an app that teaches sick children how to manage their pain.

Meet Your Professors view all

Anthony Scalmato alpineadventcalendar.jpgrustleofthespring2.jpg

Anthony Scalmato

Assistant Professor/Chair of Animation/Interim Chair of Game Design

Anthony Scalmato is the Department Chair of Animation and the Interim Department Chair of Game Design at the C...more

Cores + Connections

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While at CIA, you'll learn from the masters through our rigorous, world-class curriculum and connect with working professionals to begin your career.

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Community Works

Visiting artists, exhibitions, conference and symposia exploring socially engaged art.

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Uptown Residence Hall

Check out the new student digs.

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Cores + Connections

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