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Game Design

Academics . Game Design . Courses

Game Design Courses

Fiber: Silkscreen

Course No. FIB269/369/469  Credits: 3.0
Faculty Christina Cassara | William Lorton

Students will investigate surface, mark, and materiality from both a technical and conceptual point of view. The silkscreen can accept a wide variety of printing substances (pigments, dyes, mud, talc, honey, etc), and can be applied to an equally diverse range of surfaces. Lectures, readings, and critiques will help students understand the historical role of the screen-print and how it relates to their own work. Open elective.

CIA's Animation and Game Design programs listed 5th best in the Midwest

CIA's Animation and Game Design programs listed 5th best in the Midwest

Animation Career Review names CIA's Animation and Game Design programs as fifth best in the Midwest, noting our vast classroom/studio space.

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Anthony Scalmato alpineadventcalendar.jpgrustleofthespring2.jpg

Anthony Scalmato

Assistant Professor/Chair of Animation/Interim Chair of Game Design

Anthony Scalmato is the Department Chair of Animation and the Interim Department Chair of Game Design at the C...more

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