Drawing 2 continues to build on basic drawing concepts, methods, and materials that were introduced in the previous semester. Emphasis for Drawing 2 is on the human figure, with observational drawing from the live model in the classroom, and weekly out-of-class drawing assignments which explore various figurative concepts. Special attention is given to composition, visual analysis, and expression through drawing from observation, including perspective theories as they relate to objects and environments. The language of mark making is also introduced in a range of drawing media. Students develop a personal approach through the use of drawing/sketchbooks. Students are challenged to incorporate skills and theories into resolved drawings; to think critically regarding the content and process of drawing; to develop confidence when experimenting with new media; and to develop vocabulary in order to be an active, informed participant in class discussions and critiques. Prerequisite: FND117 Drawing I. Offered spring.
Animation Career Review names CIA's Animation and Game Design programs as fifth best in the Midwest, noting our vast classroom/studio space.
Assistant Professor/Co-Chair of Game Design
Robert Brown is as assistant professor and co-chair in the Game Design Department. He taught game design for 1...more
While at CIA, you'll learn from the masters through our rigorous, world-class curriculum and connect with working professionals to begin your career.