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Game Design

Academics . Game Design . Courses

Game Design Courses

Drawing II

Course No. FND 118  Credits: 3.0
Faculty Barbara Chira | Christian Wulffen | Douglas Sanderson | Gretchen Goss | Jimmy Kuehnle | Michael Meier | Sai Sinbondit | Sarah Kabot | Terry Clark
Prerequisite(s) Drawing I

Drawing 2 continues to build on basic drawing concepts, methods, and materials that were introduced in the previous semester. Emphasis for Drawing 2 is on the human figure, with observational drawing from the live model in the classroom, and weekly out-of-class drawing assignments which explore various figurative concepts. Special attention is given to composition, visual analysis, and expression through drawing from observation, including perspective theories as they relate to objects and environments. The language of mark making is also introduced in a range of drawing media. Students develop a personal approach through the use of drawing/sketchbooks. Students are challenged to incorporate skills and theories into resolved drawings; to think critically regarding the content and process of drawing; to develop confidence when experimenting with new media; and to develop vocabulary in order to be an active, informed participant in class discussions and critiques. Prerequisite: FND117 Drawing I. Offered spring.

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James Mravec mraveccavernskeep2.jpgmravecnevsky2.jpg

James Mravec

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James Mravec is an award winning illustrator who has worked locally for American Greetings doing greeting card...more

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