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Game Design

Academics . Game Design . Courses

Game Design Courses

Drawing I

Course No. FND 117  Credits: 3.0
Faculty Amber Kempthorn | Anthony Ingrisano | Christian Wulffen | Gretchen Goss | Michael Meier | Peter Green | Sai Sinbondit | Sarah Kabot

Primary goals of Drawing 1 focus on core drawing concepts; basic methods, tools and materials; and an introduction into the language of mark making. Composition and visual analysis are emphasized through drawing from observation, including perspective theories as they relate to objects and environments. Students utilize observational information to develop a broad range of manual and perceptual skills and to develop an ability to translate the three-dimensional world into two dimensions. Students are challenged to develop a strong drawing practice through in-class work, out of class assignments, and in on-going drawing/sketch books. Offered fall.

CIA's Animation and Game Design programs listed 5th best in the Midwest

CIA's Animation and Game Design programs listed 5th best in the Midwest

Animation Career Review names CIA's Animation and Game Design programs as fifth best in the Midwest, noting our vast classroom/studio space.

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James Mravec mraveccavernskeep2.jpgmravecnevsky2.jpg

James Mravec

Adjunct Faculty

James Mravec is an award winning illustrator who has worked locally for American Greetings doing greeting card...more

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