In this fundamental visual composition course, students learn the primary elements and principles of visual language, and are introduced to a range of formal and conceptual problems which become increasingly complex as the course progresses. Students are challenged to explore core design principles of visual organization in unique and challenging ways, and to gain the ability to problem-solve through ideation processes, group dialogue, perceptual refinement and skill management. Developing analytical skills and the ability to effectively engage in an on-going process of critique are also core components of the course. Design1 involves the planning and organization of the parts within a whole, through a sense of experimentation, risk taking and discovery. This course focuses primarily on two-dimensional forms but also gradually introduces three-dimensional forms. Material exploration and the development of strong manual skills in regard to visual acuity and craft sensitivity are a key aspect of every assignment. Knowledge and skills gained in concurrent Foundation program areas such as color, drawing and digital skills are fundamental for communicating ideas and are reinforced in Design 1. Offered fall.
Animation Career Review names CIA's Animation and Game Design programs as fifth best in the Midwest, noting our vast classroom/studio space.
Assistant Professor/Co-Chair of Game Design
Robert Brown is as assistant professor and co-chair in the Game Design Department. He taught game design for 1...more
While at CIA, you'll learn from the masters through our rigorous, world-class curriculum and connect with working professionals to begin your career.