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Game Design

Academics . Game Design . Courses

Game Design Courses

Concept Development I

Course No. ANIM 201-301  Credits: 3.0
Faculty Anthony Scalmato | Eric Buescher | James Mravec | Lincoln Adams | Suzanne McGinness

A core requirement to learn digital painting in motion, scene design, character development, technical direction, and related animation production pipeline standards for developing animated stories, shorts, films, and animated cinematography. This course examines the media production requirements for animation students in applied professional studios. This course serves to develop the animator's core mechanics and vocabulary in the broad areas of animation integrated workflow (story conception, storyboarding, animatics, motion studies, character flow and design, scene, set, and props (look artists), technical direction, and summary of post-production flow) to meet industry expectations and professional output. Offered spring.



CIA's Animation and Game Design programs listed 5th best in the Midwest

CIA's Animation and Game Design programs listed 5th best in the Midwest

Animation Career Review names CIA's Animation and Game Design programs as fifth best in the Midwest, noting our vast classroom/studio space.

Meet Your Faculty view all

James Mravec mraveccavernskeep2.jpgmravecnevsky2.jpg

James Mravec

Adjunct Faculty

James Mravec is an award winning illustrator who has worked locally for American Greetings doing greeting card...more

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