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Game Design
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Jul 23, 2014

Professor's productive year saw exhibitions, acquisitions, residencies, travel, and press

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May 19, 2014

2014 Student Summer Show

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Jul 22, 2014

CIA grad's iconic monument to be rededicated

View details 60 Looney Tunes cartoons coming to the Cinematheque

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Jul 05, 2014

60 Looney Tunes cartoons coming to the Cinematheque

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about 3 hours ago via Facebook

The Beat UPTOWN, a free Thursday night summer concert series, is tonight from 6-9pm! Stop by to listen to live music from Thaddeus Anna Greene. Bring your blankets, chairs and appetites to the corner of Mayfield Road and Euclid, and sample all that #uptowncle has to offer.

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Jul 22, 2014

Thursday night concert series rocks CIA's neighborhood

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Jul 27, 2014

Visiting printmaker Hamanishi demonstrates mezzotint technique

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Jun 25, 2014

Cuyahoga County unveils county seal designed by CIA student

View details 2014 Faculty Exhibition

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Aug 28, 2014

2014 Faculty Exhibition

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Jul 23, 2014

7/24-26: The Lunchbox, Tweety & Sylvester, Richard Myers & more!

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Aug 20, 2013

CIA named one of the "Best in the Midwest"

View details 2014 Faculty Exhibition Opening Reception

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Aug 28, 2014

2014 Faculty Exhibition Opening Reception

Academics . Game Design . Courses

Game Design Courses

Advanced 3D Animation

Course No. ANIM308  Credits: 3.0
Faculty Anthony Scalmato | Hal Lewis
Prerequisite(s) Intro to 3D Animation: Character | Intro to 3D Animation: Character | Intro to 3D Animation: Character | 3D Bioforms: Intro to 3D Modeling | BMA: Intro to 3D Animation

Prerequisites: Intro to 3D Modeling and Intro 3D Animation.

BFA Research + Preparation

Course No. IME401  Credits: 3.0
Faculty Anthony Scalmato

These courses provide a platform for senior Animation, Game Design, and TIME–Digital Arts students who are BFA candidates. The courses are structured to support the individual in shaping her/his own project and the production of all elements of the BFA Thesis, strong conceptual skills developed through a professional planning and a good researched idea are core to this process.

BFA Thesis + Exhibition

Course No. IME402  Credits: 3.0
Faculty Anthony Scalmato

These courses provide a platform for senior Animation, Game Design, and TIME-Digital Arts students who are BFA candidates. The courses are structured to support the individual in shaping her/his own project and the production of all elements of the BFA Thesis, strong conceptual skills developed through a professional planning and a good researched idea are core to this process.

Experimental Film + Video Art

Course No. PHV240/340/440  Credits: 3.0
Faculty Kasumi | Sarah Paul
Prerequisite(s) Video/Digital Cinema I: Screen Grammar

This is an advanced video course, investigating the scope of symbolic and improvisatory cinematic storytelling. Students will explore unconventional methods of video acquisition, manipulation, processing, editing and display. Students will be able to delve into media hybrids, and rather than established narrative forms, underscoring metaphorical poetic styles that inform the structure of the work. Emphasis is on the development of acute observational skills and innovative visualization techniques and encourages divergent thinking and cognitive flexibility. This course is for students who have a sustained interest in using video and digital cinema’s technologies as part of their art-making. Required of Photo Majors in the Video track. Open Elective. Prerequisite: PHV267 Video/Digital Cinema I or signature of instructor.

Experimentation in Electronic Arts

Course No. TIM316  Credits: 3.0
Faculty Marc Tomko

This is a seminar class that guides students in the development and realization of a semester long research project in electronic arts. Projects can be in a wide range of areas, hybrid thinking and intermedia approaches are strongly encouraged. Topics in the theory and history of contemporary art related to current and emerging practices will also be discussed. The class is designed to allow for synthesis of content from earlier studies into significant finished work that will be shown in an exhibition planned, managed and coordinated by the students under the direction of the instructor. Offered spring.

Experimentation in Electronic Arts II

Course No. TIM416  Credits: 3.0
Faculty Marc Tomko

This is a seminar class that guides students in the development and realization of a semester long research project in electronic arts. Projects can be in a wide range of areas, hybrid thinking and intermedia approaches are strongly encouraged. Topics in the theory and history of contemporary art related to current and emerging practices will also be discussed. The class is designed to allow for synthesis of content from earlier studies into significant finished work that will be shown in an exhibition planned, managed and coordinated by the students under the direction of the instructor. Offered spring.

Game Design: Internship

Course No. GAME299/399/499  Credits: 0.0

Elective credit can be given on a case-by- case basis for an internship developed by student through the career services office, with advance permission of instructor and head of department.

Game Media Production I

Course No. GAME320  Credits: 3.0
Faculty Harrison Walsh | Jared Bendis

This course is a project-driven course jointly offered between Case Western Reserve University and the Cleveland Institute of Art. Students will form teams and collaborate with one another using their talents and expertise to develop a video game having an interactive immersive experience. Students will take on roles of game producers, developers, programmers, and/or graphic artists as they learn to brainstorm, define, assemble resources, implement the game design, and manage their projects. The course introduces students to the contemporary challenges posed by the ever-changing technologies used to make and deliver video games on today’s sophisticated hardware.Required of Game Design majors. Open to electives.

A case study on creative minds in medicine

A case study on creative minds in medicine

CIA faculty members created an app that teaches sick children how to manage their pain.

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Kasumi 13476059.jpg13516268.jpg

Kasumi

Professor

2011 Guggenheim Fellowship recipient Kasumi is internationally celebrated as a leading innovator of a new art ...more

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