Drawing 2 continues to build on basic drawing concepts, methods, and materials that were introduced in the previous semester. Emphasis for Drawing 2 is on the human figure, with observational drawing from the live model in the classroom, and weekly out-of-class drawing assignments which explore various figurative concepts. Special attention is given to composition, visual analysis, and expression through drawing from observation, including perspective theories as they relate to objects and environments. The language of mark making is also introduced in a range of drawing media. Students develop a personal approach through the use of drawing/sketchbooks. Students are challenged to incorporate skills and theories into resolved drawings; to think critically regarding the content and process of drawing; to develop confidence when experimenting with new media; and to develop vocabulary in order to be an active, informed participant in class discussions and critiques. Prerequisite: FND117 Drawing I. Offered spring.
Foundation Elective: Animation + Illustration: Visual Storytelling
Course No. FND 130A Credits: 1.5
This course introduces students to techniques and terminology used in the animation and illustration industry. Coursework will include projects such as character design, layout and story boarding with an emphasis on developing observation skills along with enhancing technical and rendering abilities. Students will design for publication while learning to explore, communicate and evaluate basic concepts, which are essential in the development of critical thinking and problem solving skills in the applied arts. Offered spring.
Foundation Elective: Crafts: Ideas, Objects, Traditions
This course offers students a hands-on studio experience in four major studios with six of CIA’s most experienced faculty. Through a variety of materials and processes used in the Ceramics, Glass, and Jewelry and Metals department, students can examine the potential for two-dimensional image, three- dimensional form, and the Cultural importance of craft. During this class you will be introduced to and familiarize yourself with each of these disciplines while gaining valuable hands-on skills in diverse materials and design approaches. Offered spring.
Foundation Elective: Design
This course offers an introduction to Graphic Design, Industrial Design, and Interior Architecture for first-year students interested in learning more about these majors. An emphasis will be placed on fundamentals of all three disciplines with a focus on beneficial intellectual processes and skills. Weekly projects are structured around key design concepts and individual interests. Regular demonstrations, lectures and formal reviews will encourage individuals to develop basic design, verbalization and visual presentation skills. Offered spring.
Foundation Elective: Game Design + Biomedical Art: Game for Change: Fun, Play & Reward
Course No. FND 130G Credits: 1.5
This course is an introduction to both Game Design and Biomedical Art, and how these two areas of specialization can intersect to create meaningful games. Games which can help players change and engage in a world beyond reality. Coursework will explore concepts + techniques in game design and biomedical art; which will emphasize level design, game character art, real-time animation and integration of illustrated images in games. Students will learn how to develop the narrative of their game and learn strategies to engage players in the content of the game. A combination of different media will be explored to allow students interested in either game design or biomedical art to develop a common vocabulary through their specific subject interest and individual projects. Offered spring.
Foundation Elective: Photography + Video: Still & Moving Images: Optics, Form
Course No. FND 130P Credits: 1.5
This course is an introduction to photographic "seeing" in close examination of the dynamic intersection between still and moving images. Coursework investigates the aesthetic form and visual language of optical imaging and perception historically, and in contemporary context. Students learn to question, explore, communicate and evaluate basic photographic concepts, essential in the development of critical thinking skills that are applicable to many disciplines. Students considering a major in photography + video are encouraged to take this session. Offered spring.
Foundation Elective: Visual Arts: Contemporary Art Practice
Course No. FND 130V Credits: 3.0
Basic concepts and skills relating to contemporary art practices in image making, exploring aspects of visual literacy and the process of criticism. You’ll focus on the vocabulary directly relevant to the field of image making within the contemporary art context. Students will explore:
- How to turn intuitions into subjects
- The role of experimentation and risk taking in art making
- Traditional and non-traditional materials, processes and forms
- How to formulate critical judgment
- The relation between ideation and realization
This one-half semester course introduces color in subtractive synthesis (pigment). This course explores color theory, perception, and application, through a series of three fundamental color investigations offering opportunities for multiple compositional solutions and the development of material skills. In tandem with its companion course, Digital Color, students pursue a personal color sensibility, in preparation for any art or design field. Course structure consists of introductory concept lectures, technical instruction, studio time with guidance, and group critique of finished assignments. Offered fall.
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