Experimentation in Electronic Arts II
Course No. TIM 416 Credits: 3.0
This is a seminar class that guides students in the development and realization of a semester long research project in electronic arts. Projects can be in a wide range of areas, hybrid thinking and intermedia approaches are strongly encouraged. Topics in the theory and history of contemporary art related to current and emerging practices will also be discussed. The class is designed to allow for synthesis of content from earlier studies into significant finished work that will be shown in an exhibition planned, managed and coordinated by the students under the direction of the instructor. Offered spring.
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Professor/Chair of the Foundation Environment
Petra Soesemann is a Professor and Chair of the Foundation Environment. In 2009 she was granted a year-long sa...more
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