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Biomedical Art

Academics . Biomedical Art . Courses

Biomedical Art Courses

Introduction to Game Development

Course No. GAME 322  Credits: 3.0
Faculty Anthony Calabro

The course is designed to teach students about the various elements of game development. Students will work to utilize modern tools to develop 2D/3D graphical assets into an interactive game engine through the use of programming. A focus will be applied to skill learning while additional topics and theory will be covered to provide a well-rounded experience.

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David Schumick

David Schumick

Adjunct Faculty

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