Story: Oct 20, 2014
CIA grad transforms Corvette into canvas on wheels
Events: Nov 06, 2014 @ Cleveland Institute of Art in Cleveland, OH
Unruly Engagements Conference
Story: Oct 16, 2014
Commitment to CIA runs deep for Charles Mayer '64
CIA Exhibition: Nov 07, 2014
Opening Reception Community Works: Artist as Social Agent
Social: 3 days ago via Facebook
CIA and The Euclid Tavern go way, way back. Countless alumni, including renowned rock poster artist Derek Hess ’88, have happy memories of good times and great ...
Story: Aug 27, 2014
New residence hall welcomes first-year students in comfort, ...
Introduction to Game Development
Course No. GAME 322 Credits: 3.0
Faculty Michael Geig
The objective of this course is to provide an introduction to the principles of modern game development and programming. Current video game technologies and development environments will be covered. Topics will include the history of computer games, modern game engines, graphics, physics simulation, AI simulation, sound generation, and network architecture for games. Students will apply theoretical concepts taught during lectures to a series of game design projects. Required of junior Game Design majors. Also open to electives.
CIA faculty members created an app that teaches sick children how to manage their pain.
While at CIA, you'll learn from the masters through our rigorous, world-class curriculum and connect with working professionals to begin your career.