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Biomedical Art
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Story: Sep 26, 2014

CIA's Community Works series focuses on socially engaged art...

View details 2014 Faculty Exhibition

CIA Exhibition: Aug 28, 2014

2014 Faculty Exhibition

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Story: Sep 22, 2014

Television and film writer teaching narrative writing at CIA

View details Lunch On Fridays: Haishan Deng

Events: Oct 03, 2014

Lunch On Fridays: Haishan Deng

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Social: a day ago via Facebook

Rachel Lamping '14 won first place and the audience favorite award at the California International Animation Festival 2014 for her 2D animation, "Different Not ...

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Story: Sep 16, 2014

CIA Professor Tina Cassara inspires Sculpture Center exhibit...

View details CIA Portfolio Day

Events: Oct 11, 2014

CIA Portfolio Day

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Story: Aug 27, 2014

New residence hall welcomes first-year students in comfort, ...

View details A Creative Life featuring Paul Yanko

Events: Oct 18, 2014 @ William Busta Gallery in Cleveland, OH

A Creative Life featuring Paul Yanko

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Blog: Sep 30, 2014

Bound by Flesh (2012) trailer

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Story: Aug 18, 2014

CIA again named to "Best in the Midwest" list

View details Unruly Engagements Conference

Events: Nov 06, 2014 @ Cleveland Institute of Art in Cleveland, OH

Unruly Engagements Conference

Academics . Biomedical Art . Courses

Biomedical Art Courses

Game Testing + Level Design

Course No. GAME 318  Credits: 3.0
Faculty Harrison Walsh | Michael Geig

Introduction Game Testing/Level Design for Game Design will cover 3D level design for video games. Students will learn how to create and use design documents and sketches/diagrams as well as the student will be able to create a complete level diagram and implement it using a commercial game engines. Student will fully test all stages throughout the level process. Students will use UDK engine. Students will learn tools/skills and concepts used to create game levels in 2D and 3D level design by using architecture theory, concepts of critical path and flow, balancing, lighting, gameplay experience, and various storytelling for level design. Students will learn how to setup testing conditions in different process of making a game/level. Required: Requirement for Game Majors and Open Elective.

A case study on creative minds in medicine

A case study on creative minds in medicine

CIA faculty members created an app that teaches sick children how to manage their pain.

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David Schumick

David Schumick

Adjunct Faculty

Cores + Connections

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Community Works

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