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Biomedical Art

Academics . Biomedical Art . Courses

Biomedical Art Courses

Game Testing + Level Design

Course No. GAME 318  Credits: 3.0
Faculty Harrison Walsh

Game Testing and Level Design will be covered as player elements, the game play experience, creating world levels, creating the game interface and creating the atmosphere. In addition, students will learn how to create Game Content for commercial game engines and learn how to set up origination skills for commercial game engines. Students will learn how to create texturing mapping, brushes, light maps etc. Offered fall.

CIA's application fee waived through March 1

CIA's application fee waived through March 1

Get started here.

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Hal Lewis genie01.jpg24929637.jpg

Hal Lewis

Lecturer

I Studied painting and illustration at the School of Visual Arts in New York and finished up my BFA in paintin...more

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