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Animation

Academics . Animation . Faculty . Hal Lewis

Animation

Hal Lewis

Hal Lewis

Title Lecturer
Department Animation
Phone 216.421.7000

Courses  3D Bioforms: Intro to 3D Modeling | 3D Texture, Mapping + Digital Lighting | Advanced 3D Animation

I Studied painting and illustration at the School of Visual Arts in New York and finished up my BFA in painting at Long Island University. Early in my career I designed imprinted graphics for children’s wear and men’s sportswear at a variety of clothing companies in New York.

I went on to work at a small computer software company developing and selling 2D and 3D design software for about seven years, before jumping to one of our customers –Dreamquest Images in California.

Dreamquest Images had recently been bought by the Walt Disney Company so, after working on several live action pictures there including George of the Jungle, Gone in Sixty Seconds and Mighty Joe Young, I moved over to Disney Feature Animation in Burbank, California.

At Disney Feature Animation, I worked on three animated feature films—Chicken Little, Meet the Robinsons and Bolt; creating the CG characters. During my stay there I also worked

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I Studied painting and illustration at the School of Visual Arts in New York and finished up my BFA in painting at Long Island University. Early in my career I designed imprinted graphics for children’s wear and men’s sportswear at a variety of clothing companies in New York.

I went on to work at a small computer software company developing and selling 2D and 3D design software for about seven years, before jumping to one of our customers –Dreamquest Images in California.

Dreamquest Images had recently been bought by the Walt Disney Company so, after working on several live action pictures there including George of the Jungle, Gone in Sixty Seconds and Mighty Joe Young, I moved over to Disney Feature Animation in Burbank, California.

At Disney Feature Animation, I worked on three animated feature films—Chicken Little, Meet the Robinsons and Bolt; creating the CG characters. During my stay there I also worked on two animated 3-D “ride films” for the Disney theme parks in Orlando and Tokyo- the Magic Lamp and Mickey’s Phiharmagic.

I worked at Sony Imageworks where I helped on the completion of the Animated Feature film Arthur Christmas.

I was then hired by Digital Domain and moved to Florida, to help build an animation studio there. Our first picture was scheduled to be The Legend of Tembo-- I was the character model lead on this film. To this date, the film has yet to be completed.

Recently I have been doing freelance work for the Disney Consumer Products division; helping to create new Marvel Comics based toys and action figures.

Degree BFA, Long Island University

CIA's Animation and Game Design programs listed 5th best in the Midwest

CIA's Animation and Game Design programs listed 5th best in the Midwest

Animation Career Review names CIA's Animation and Game Design programs as fifth best in the Midwest, noting our vast classroom/studio space.

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