Title Assistant Professor/Chair of Animation/Interim Chair of Game Design
Degree BFA, Cleveland Institute of Art
Anthony Scalmato is the Department Chair of Animation and the Interim Department Chair of Game Design at the Cleveland Institute of Art. He has created more than a hundred published works which have been viewed on television, web and mobile devices. Before joining CIA, Scalmato worked as a Senior Creative Developer at American Greetings where he provided animations, illustrations and art direction for products that are viewed globally by millions of people every month. His clients include Applebee’s, Disney, Pixar, Sony, UPS, Taylor Swift, Wal-mart, M & M’s, Ferraro Chocolates and many other fortune 500 companies.
In 2011 Scalmato was awarded the American Greetings Chairman’s Award for Creativity and Innovation. He has also received over a dozen “Best Animation” awards from film festivals around the world. In addition to teaching, he continues to work as a freelance artist and contractor for studios.
Degree BFA, Cleveland Institute of Art, 1998
Lincoln Adams has worked for over 17 years as an illustrator, storyboard artist and designer. His projects have included magazines, television shows, character design, book covers, and greeting cards and was selected to the 47th Annual Society of Illustrators West Show in Los Angeles.
Recently, he finished work on the popular animated shows: Barbie: Spy Squad, Max Steel, Slugterra, Monster High, Veggie Tales and Doc McStuffins. He is also currently working with Disney sculptor and CIA alumnus Zack Petroc on a sculpted novel, and has completed his fourth picture book.
Lincoln moves fluidly back and forth between traditional, tactile mediums and digital mediums to execute ideas— often times incorporating both within a piece. A firm believer that the traditional informs the digital, he continues training and experimenting in both. Lincoln's primary tactile mediums include oils, wax crayon and colored pencil, and monoprints. His digital expertise includes the use of the Cintiq via Photoshop and InDesign, and Storyboard Pro.
However, even with all of the various approaches to technique and execution, one thing stands out as the most vital component in Lincoln's work— Story. And it is what is what he espouses in all of the courses he teaches as the chief ingredient toward success in the entertainment art world.
Dreamworks Television Animation
Walt Disney Television Animation
Big Idea Entertainment
Seven Folds Film Productions
Brown Bag Films
Spider Eye Animation
Zack Petroc Studios
To learn more about Lincoln read his interview at Animation Insider!
Title Adjunct Faculty
Degree BA, Fort Lewis College
Ben was born in Augsburg, Germany to a military family, and spent most of his younger
life moving throughout the world experiencing different cultures. He has memories of
drawing since the age of 4, and it was “The Bugs Bunny/Roadrunner Show” that first
influenced Ben to pursue work in animation.
After getting his B.A. in drawing media at Fort Lewis College in Durango, Colorado, Ben
moved to New York to attend the animation program at Parson’s School of Design in
Manhattan. After completing program at Parson’s, he got a job working as a junior
animator at Nickelodeon on “Little Bill” and his career in animation had begun.
After working at Nickelodeon, Ben began working as an assitant animator at
Augenblick Studios in Brooklyn, New York. He assisted with a traditional 2D short,
“Robot Song”, which landed an award at the San Fransisco International Film Festival and
garnered awards from many other independent film festivals. Augenblick Studios is
where Ben started to experiment with the use of Flash in animation, and it was during
this time that he started working as a layout designer.
Ben eventually made a move to Portland, Oregon, and continued working as an
assistant animator on commercials for Bent Image Lab and Will Vinton Studios
(Laika Studios). Based on his proficient drawing skills, he soon found himself having
increased responsibilities at Bent Image Lab, including storyboarding, character
design, art directing and project managing.
Ben then had the opportunity to work as a background and prop designer on “The Mr.
Men Show” when Renegade Studios in Glendale, California opened a satillite studio in
Portland. After his work on the “The Mr. Men Show” was finished, Ben worked in the
film development division as a character designer at Laika Studios.
Over the years, Ben has been able to use his work experiences to develop Burchworks
Studio. As the owner and director of Burchworks Studio, he has had clients including
Nike and American Greetings, and he has exhibited his art at various galleries
including Disneyland’s WonderGround Gallery in Anaheim, California and annual
exhibitions at Lunar Boy Gallery in Astoria, Oregon. Ben continues to collaborate on
projects with many fellow artists, of whom he has kept close ties with throughout his
Ben’s love for working as an artist in the animation field extends from his love of being
a positive and creative member of a team working towards a common goal of bringing
artful ideas to life.
Title Adjunct Faculty
Courses Intro to Animation
Keith Corcoran is a U.S. Army veteran having trained and served as a Multimedia Illustrator for 6 of his 10 years on active duty. Since 2000 Keith has been heavily involved in the interactive space creating online experiences in the entertainment, finance, retail and social expressions sectors for companies such as Atlantic Records, Bank of America and HBO.
Currently, as a User Experience & Creative Director, Keith is involved in leading the design of stand-alone interactive vending and automated retail experiences on large format displays for global customers.expand collapse
Title Assistant Professor/Chair of Illustration
Degree BFA University at Buffalo
MA, Syracuse University
Jeff Harter pursued his BFA in Illustration at the University at Buffalo, where he studied under distinguished visiting artist and professor Alan E. Cober. After initially working as a freelance conceptual and editorial Illustrator, Jeff attended California Institute of the Arts program in character animation. He joined the Walt Disney Animation Studio in Burbank, California as an assistant animator to contribute to the feature films Hercules, Mulan and Tarzan. He later became a supervising character artist for the Winnie the Pooh characters at Disney Consumer Products while earning his M.A. in illustration at Syracuse University.
Jeff was a senior illustrator for American Greetings' alternative humor department, where he was the 2012 Chairman's Award Grand Winner in the category of Creativity and Innovation. He is also the creator of the animated comedies “Packages from Planet X," (Disney XD,) and "Boy, Girl, Dog, Cat, Mouse, Cheese," another animated TV show concept in development with Cartoon Network and Disney XD. He currently teaches at the Cleveland Institute of Art as an Assistant Professor and Chair of the Illustration Department.
Degree BFA, Long Island University
I Studied painting and illustration at the School of Visual Arts in New York and finished up my BFA in painting at Long Island University. Early in my career I designed imprinted graphics for children’s wear and men’s sportswear at a variety of clothing companies in New York.
I went on to work at a small computer software company developing and selling 2D and 3D design software for about seven years, before jumping to one of our customers –Dreamquest Images in California.
Dreamquest Images had recently been bought by the Walt Disney Company so, after working on several live action pictures there including George of the Jungle, Gone in Sixty Seconds and Mighty Joe Young, I moved over to Disney Feature Animation in Burbank, California.
At Disney Feature Animation, I worked on three animated feature films—Chicken Little, Meet the Robinsons and Bolt; creating the CG characters. During my stay there I also worked on two animated 3-D “ride films” for the Disney theme parks in Orlando and Tokyo- the Magic Lamp and Mickey’s Phiharmagic.
I worked at Sony Imageworks where I helped on the completion of the Animated Feature film Arthur Christmas.
I was then hired by Digital Domain and moved to Florida, to help build an animation studio there. Our first picture was scheduled to be The Legend of Tembo-- I was the character model lead on this film. To this date, the film has yet to be completed.
Recently I have been doing freelance work for the Disney Consumer Products division; helping to create new Marvel Comics based toys and action figures.expand collapse
Title Adjunct Faculty
Degree BFA, Cleveland Institute of Art, 2000
Pete Maric started his career in Interior Architecture after graduating from CIA and became heavily interested in CGI in 2008. He has worked on projects with brands such as Adidas, Nintendo, and Everlast, among others. His work has been featured in the Adobe Illustrator WOW! books, Photoshop User Magazine, Architecture in Perspective, and House Trends. His 3D demo reel was included in Computer Arts Magazine in the ‘Showreels and Shorts’ section of the disc, which is a showcase of talent from artists/studios from around the world.
Today he splits his time between teaching and running the visualization and animation studio Triplet 3D.expand collapse
Courses Concept Development I | Fundamentals of Illustration | Illustration: Advanced Illustration Studio Projects | Illustration: BFA Preparation | Illustration: BFA Thesis and Exhibition | Illustration: Final Project: Illustration Portfolio | Principles of Illustration
Degree Cambridge School of Art, MA; Cleveland Institute of Art, BFA
Suzie McGinness completed her BFA in Illustration at the Cleveland Institute of Art in 2007. She received a Master of Arts in Children’s Book Illustration at the Cambridge School of Art at Anglia Ruskin University, England in 2009. McGinness is the author and illustrator of the children’s book My Bear Griz, a White Raven Winner of 2012. McGinness currently works as a children’s book illustrator and as an adjunct faculty member for the Illustration Department at CIA.expand collapse
Animation Career Review names CIA's Animation and Game Design programs as fifth best in the Midwest, noting our vast classroom/studio space.
While at CIA, you'll learn from the masters through our rigorous, world-class curriculum and connect with working professionals to begin your career.