Search
Animation
View full story chiyuliao.jpg

Story: Sep 26, 2014

CIA's Community Works series focuses on socially engaged art...

View details 2014 Faculty Exhibition

CIA Exhibition: Aug 28, 2014

2014 Faculty Exhibition

View full story croppedrusso.jpg

Story: Sep 22, 2014

Television and film writer teaching narrative writing at CIA

View details Lunch On Fridays: Haishan Deng

Events: Oct 03, 2014

Lunch On Fridays: Haishan Deng

View Link

Social: a day ago via Facebook

Rachel Lamping '14 won first place and the audience favorite award at the California International Animation Festival 2014 for her 2D animation, "Different Not ...

View full story tinacassar.jpg

Story: Sep 16, 2014

CIA Professor Tina Cassara inspires Sculpture Center exhibit...

View details CIA Portfolio Day

Events: Oct 11, 2014

CIA Portfolio Day

View full story dormdeckyoga.jpg

Story: Aug 27, 2014

New residence hall welcomes first-year students in comfort, ...

View details A Creative Life featuring Paul Yanko

Events: Oct 18, 2014 @ William Busta Gallery in Cleveland, OH

A Creative Life featuring Paul Yanko

View details tCX8UDuuP1Q.jpg

Blog: Sep 30, 2014

Bound by Flesh (2012) trailer

View full story liberal-artscma.jpg

Story: Aug 18, 2014

CIA again named to "Best in the Midwest" list

View details Unruly Engagements Conference

Events: Nov 06, 2014 @ Cleveland Institute of Art in Cleveland, OH

Unruly Engagements Conference

Academics . Animation . Courses

Animation Courses

Intro to Animation

Course No. ANIM 209  Credits: 3.0
Faculty Anthony Scalmato | James Mravec | Kasumi | Keith Corcoran

The goal of this class is to gain a basic understanding of the fundamentals of movement, timing and rhythm and how they convey mood and character, even in the most abstract sense. Animation is the artificial movement of an otherwise static object. By moving that object incrementally - whether by position, color, shape, size, etc., we can create movement. By synching that movement to sound, we emphasize the movement and create further depth and meaning. Required materials: A 7200 rpm hard drive.

Intro to Electronic Arts: Coding, Hacks, + Space

Course No. TIM 213-313-413  Credits: 3.0
Faculty Marc Tomko

This course is designed for both the inexperienced and experienced person interested in experimenting with computing to create work that engages, alters or activates a space. The approach for the class will be based on computer enthusiasts’ notion of “hacking”. Hacking in this context is an experimental approach and mode of thinking, taking existing technologies and finding new or extended uses to apply these to. Existing computer scripts will be distributed with instruction and one-on-one guidance on how to alter these to new purposes. People with little or no knowledge of programming will be enabled to create computer based work quickly. Instruction will also cover finding new uses for hardware and creating custom interfaces that allow viewers to experience and interact with art works in a variety of ways. Some possible directions for the work made in this class will be interactive video projection, interactive sound works, expanded gaming environments, video and audio synthesis, circuit bending sound instruments, computer program generated animation and program generated high-resolution still images for large format printing. At the end of the class everyone will have resolved work ready to show.

Intro to Media Production and Integration

Course No. IME 201  Credits: 3.0
Faculty Jared Bendis | Sarah Paul

This course focuses on media integration, innovation, and developing strategies of doing production. Projects will focus on narrative storytelling with media exploring the use of both interactive and linear mediums. The use of Motion, time, interface, and sound are also core topics explored in this course.

Motion Graphics + Experimental Animation

Course No. ANIM 304-404  Credits: 3.0
Faculty Kasumi

An advanced, project-based course whose goal it is to create finished, broadcast or web-ready Animation or Motion Graphics pieces. Emphasis will be on learning After Effects. This course covers contemporary issues in Motion Graphics and Broadcast Design. In this class, students will visualize, develop, and realize various creative solutions for tasks in 2D and 2 and a half D animation projects. Concept development, visual storytelling, montage theory, typography, sound design, and principles and meanings of movement will be explored. Ultimately, the student will be expected to produce two complete pieces.

Moving Images in Space: Media Installation

Course No. SEM 206-306-406  Credits: 3.0
Faculty Marc Tomko

This class serves as an introduction to and exploration of media installation including the use of video, sound, light, and electronic media when combined with space and various media. Lectures will cover concepts and presentations of artists working in various capacities with installation and electronic media. Course work will be hands-on practice of techniques and concepts presented in lecture, discussion of readings, and critique of student projects. This class will involve doing media/electronic media assignments centered around the idea of the 'media as a message' and 'interactivity'. Students will work with different material and media and use video, sound and light to prepare installations. We will use FinalCut Pro, GarageBand, Flash, and other tools to support elements in installations that use images, text and sound.

Narrative Production I + II

Course No. ANIM 412-412A  Credits: 3.0
Faculty Kasumi | Mark Tekushan

Students learn how to fully develop a narrative based concept for production. In this class, students will: 1. develop their ideas, 2. write a script based on those ideas, 3. deconstruct their script in order to fully understand their proposed piece, 4. rewrite their script, 5. produce, review and edit storyboards, and finally, 6. produce, review and edit an animatic based on their storyboards. This is a project based learning experience designed to help students develop narrative based work, and will be especially helpful for seniors doing BFA project development. Narrative Production I offered in fall.

Sound Design

Course No. IME 211-311  Credits: 0.0
Faculty Kasumi | Sarah Paul

This class is focused on aspects of sound design related to the practice of sonic arts. Sound art is flourishing in museums and galleries, on networks, and performed at festivals and performance venues around the world. Like many genres of contemporary art, sound art is interdisciplinary with investigations in: digital manipulation of sound, sound synthesis, sound installation, sound sculpture, psychoacoustics, field recording, noise composition, integrated sound and image works for pre-recorded presentation or performed live. The influence of these forms on popular music, television and cinema scores will also be explored.

Visual Organization + Media

Course No. IME 200  Credits: 3.0
Faculty Larry O'Neal | Mary Jo Toles

In this course students will develop better organization and composition, knowledge and appreciation for type, integration of type and grid, understanding hierarchy, and type as creative form. Students within IME take this course to help them consider sound design and layout principles in their own work, and organize information in combination with images created in their specific majors. This course is required for all students in Animation, Biomedical Art, Game Design, Illustration, Photography, T.I.M.E.-Digital Arts and Video majors and is open as an elective to students in any other major. Offered fall and spring.

CIA's Animation and Game Design programs listed 5th best in the Midwest

CIA's Animation and Game Design programs listed 5th best in the Midwest

Animation Career Review names CIA's Animation and Game Design programs as fifth best in the Midwest, noting our vast classroom/studio space.

Meet Your Professors view all

Anthony Scalmato alpineadventcalendar.jpgrustleofthespring2.jpg

Anthony Scalmato

Assistant Professor/Chair of Animation/Interim Chair of Game Design

Anthony Scalmato is the Department Chair of Animation and the Interim Department Chair of Game Design at the C...more

Cores + Connections

Our connections are your connections.

While at CIA, you'll learn from the masters through our rigorous, world-class curriculum and connect with working professionals to begin your career.

Read More

Community Works

Visiting artists, exhibitions, conference and symposia exploring socially engaged art.

Read More

Uptown Residence Hall

Check out the new student digs.

Read More

Cores + Connections

Learn more about CIA's proven method for academic and professional excellence.